Yasuo: Counter, Yasuo 61.2% over 152 games.
Counter
Yasuo
Yasuo win rate
61.2%
▲ 9.9 pts over expected
Lane at 15
Early and late
Kassadin LP a game
−2.7±3.3
Yasuo: Counter, Yasuo 61.2% over 152 games.
Counter
Yasuo win rate
61.2%
▲ 9.9 pts over expected
−2.7±3.3
| Opponent | ||||||
|---|---|---|---|---|---|---|
| Veigar | 202 | 45.1%38%–52% | −7.6 | −160 | +2.1 | +71 |
| Yone | 196 | 60.7%54%–67% | +8.0 | +933 | +21.2 | +914 |
| Yasuo | 152 | 61.2%53%–69% | +9.9 | +892 | +22.1 | +665 |
| Fizz | 138 | 45.7%38%–54% | −7.6 | +486 | +1.5 | +67 |
| Malzahar | 131 | 55.0%46%–63% | +1.0 | +290 | +19.9 | +335 |
| Sylas | 128 | 50.8%42%–59% | +1.7 | +68 | −2.9 | +195 |
| Locke | 128 | 49.2%41%–58% | −0.1 | +491 | +1.4 | +115 |
| Ahri | 122 | 55.7%47%–64% | +3.9 | +472 | +11.1 | +420 |
| Akali | 112 | 45.5%37%–55% | −4.3 | +396 | +6.5 | +294 |
| Ekko | 112 | 50.9%42%–60% | −2.1 | +255 | +0.5 | +197 |
| Viktor | 101 | 46.5%37%–56% | −5.3 | +194 | +14.4 | +406 |
| Lux | 94 | 59.6%49%–69% | +6.2 | +563 | +15.2 | +622 |
| Zed | 91 | 60.4%50%–70% | +10.8 | +1,335 | +17.3 | +805 |
| Katarina | 89 | 48.3%38%–59% | −1.3 | +146 | −9.2 | −100 |
| Syndra | 77 | 49.4%38%–60% | −2.0 | +328 | +13.2 | +190 |
| Vladimir | 75 | 56.0%45%–67% | +4.5 | −4 | +11.4 | +275 |
| Vex | 72 | 51.4%40%–63% | −1.5 | +521 | +5.3 | +639 |
| Galio | 67 | 50.8%39%–62% | +0.4 | −31 | −1.9 | +31 |
| Diana | 65 | 52.3%40%–64% | +0.3 | +727 | +5.8 | +217 |
| Mel | 62 | 35.5%25%–48% | −12.4 | +351 | +16.9 | +156 |
Yasuo (61.2%, 152 games) and Yone (60.7%, 196 games) clearly beat Kassadin in Mid. LAN Ranked, all ranks, patch 26.20.
Yasuo, with a 61.2% win rate over 152 games (95% range 53.3–68.6%) against Kassadin in Mid. LAN Ranked, all ranks, patch 26.20.
No opponent is clearly beaten yet. Kassadin wins 54.9% of 202 games against Veigar, its highest. LAN Ranked, all ranks, patch 26.20.
48.7% over 3,354 games (95% range 47.0–50.4%). LAN Ranked, all ranks, patch 26.20.
9 of 11 opponents with 100+ games, such as Veigar, Fizz and Malzahar: their win rate range includes 50%, so neither side has a clear edge.