Lillia on LAN
Off-meta Jungle
Win rate53.5%+3.5 pts vs Jungle 50.0%
LP a game+2.80±2.06 · Jungle +1.63
Games480Jungle · patch 26.20
Pick rate4.9%as Jungle
Ban rate3.9%any role
Low sample. 387 games, fewer than 1,000. Read these numbers as rough.
Grade by rank
- Iron to Silveroff-meta
- Gold and Platinumoff-meta
- Emerald and Diamond–no games
- Master+–no games
Lane opponents
No Jungle opponent has 100 games against Lillia yet.
Build and runes
- Core items
- Lt
Ri
Zh
- 62.7%12% played
- Boots
- Ss
Sorcerer's Shoes - 54.9%54% played
- Starting items
- Gh
Hp
- 47.7%32% played
- Spells
- Fl
Sm
- 53.9%99% played
- Runes

ConquerorPrecision, with Inspiration- 53.8%55% played
- Highest win

ConquerorPrecision, with Sorcery- 57.7%27% played
- Shards


Adaptive force · Adaptive force · Health scaling- 54.2%55% played
- Skill order
- Q›W›EStarts Q·W·E
- 53.0%72% played
Win rate by rank
Win rate by game length
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron7 games, small sample | 7 | 50.0% | +23.5 | −21.3 | +4.30±18.47 |
| Bronze25 games, small sample | 25 | 53.1% | +17.3 | −19.0 | +2.80±7.34 |
| Silver60 games, small sample | 60 | 62.3% | +21.9 | −17.1 | +4.40±5.21 |
| Gold88 games, small sample | 88 | 53.3% | +20.4 | −18.4 | +2.30±4.24 |
| Platinum86 games, small sample | 86 | 53.4% | +19.9 | −17.3 | +3.00±4.06 |
| Emerald67 games, small sample | 67 | 50.6% | +19.2 | −18.3 | +1.30±4.67 |
| Diamond36 games, small sample | 36 | 50.0% | +20.5 | −20.8 | +1.00±6.86 |
| Master12 games, small sample | 12 | 41.2% | +35.0 | −30.8 | +2.10±20.45 |
| Grandmaster6 games, small sample | 6 | 83.3% | +30.0 | −30.0 | +20.00±19.63 |

