Nautilus
Off-meta Jungle
Win rate45.2%−4.8 pts vs Jungle 50.0%
LP a game−0.20±0.91 · Jungle +1.90
Games1,906Jungle · patch 26.20
Pick rate0.18%as Jungle
Ban rate12.1%any role
Grade by rank
- Iron to Silveroff-meta
- Gold and Platinumoff-meta
- Emerald and Diamondoff-meta
- Master+off-meta
Lane opponents
No Jungle opponent has 100 games against Nautilus yet.
Build and runes
- Core items
- Lt
Sa
Th
- 43.8%4% played
- Boots
- Ps
Plated Steelcaps - 46.8%44% played
- Starting items
- Ms
Hp
- 45.5%46% played
- Spells
- Fl
Sm
- 45.4%99% played
- Runes

AftershockResolve, with Precision- 47.9%46% played
- Shards


Attack speed · Health scaling · Health scaling- 46.1%51% played
- Skill order
- E›W›QStarts E·W·Q
- 44.9%25% played
Win rate by rank
Win rate by game length
Win rate by patch
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Lt Sa Th Liandry's Torment · Sunfire Aegis · Thornmail | 4.2% | 80 | 43.8%33% to 55% |
Lt Sa Am Liandry's Torment · Sunfire Aegis · Abyssal Mask | 3.9% | 74 | 67.6%56% to 77% |
Im Ph Zc Imperial Mandate · Protoplasm Harness · Zeke's Convergence | 3.2% | 60 | 55.0%42% to 67% |
Im Am Ba Imperial Mandate · Abyssal Mask · Bandlepipes | 2.0% | 38 | 44.7%30% to 60% |
Im Dm Am Imperial Mandate · Dead Man's Plate · Abyssal Mask | 1.4% | 27 | 59.3%41% to 75% |
Im Am Th Imperial Mandate · Abyssal Mask · Thornmail | 1.2% | 23 | 34.8%19% to 55% |
Im Dm Th Imperial Mandate · Dead Man's Plate · Thornmail | 1.0% | 19 | 57.9%36% to 77% |
Lt Im Am Liandry's Torment · Imperial Mandate · Abyssal Mask | 0.9% | 18 | 50.0%29% to 71% |
Skill order
E›W›QE·W·Q
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| W | 2 | 9 | 10 | 12 | 13 | |||||||||||||
| E | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| R | 6 | 11 | 16 |
- E›W›QMax E, W, QStarts E, W, Q · 25% · 48144.9%41%–49%
- E›Q›WMax E, Q, WStarts E, W, Q · 17% · 32647.9%42%–53%
- E›W›QMax E, W, QStarts E, W, E · 10% · 19748.2%41%–55%
- E›Q›WMax E, Q, WStarts E, W, E · 9.8% · 18647.3%40%–54%
- E›Q›WMax E, Q, WStarts E, Q, W · 4.5% · 8644.2%34%–55%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Imperial Mandate2,400 gold | 46% | 868 | 45.5%42% to 49% |
| Abyssal Mask2,650 gold | 31% | 595 | 51.9%48% to 56% |
| Protoplasm Harness2,600 gold | 14% | 271 | 52.4%46% to 58% |
| Dead Man's Plate2,900 gold | 8.7% | 165 | 49.7%42% to 57% |
| Hextech Rocketbelt2,650 gold | 8.5% | 162 | 48.2%41% to 56% |
| Zeke's Convergence2,200 gold | 8.4% | 160 | 51.9%44% to 59% |
| Hollow Radiance2,800 gold | 6.6% | 126 | 54.0%45% to 62% |
| Lich Bane2,900 gold | 6.6% | 125 | 44.8%36% to 54% |
| Bandlepipes2,300 gold | 5.5% | 104 | 50.0%41% to 59% |
| Heartsteel3,000 gold | 5.4% | 102 | 41.2%32% to 51% |
Starting items
- Mosstomper Seedling, Health Potion46% · 87245.5%42%–49%
- Mosstomper Seedling23% · 43546.4%42%–51%
- Gustwalker Hatchling, Health Potion11% · 21943.4%37%–50%
- Gustwalker Hatchling10.0% · 19042.6%36%–50%
Boots
- Plated Steelcaps44% · 83946.8%43%–50%
- Mercury's Treads35% · 67047.2%43%–51%
- Sorcerer's Shoes10% · 19542.1%35%–49%
- No boots6.1% · 11633.6%26%–43%
- Boots of Swiftness2.9% · 5641.1%29%–54%
Summoner spells
- Flash and Smite99% · 1,88245.4%43%–48%
- Ghost and Smite0.8% · 1520.0%7%–45%
Most played rune pages
| Page | Picked | Games | Win rate |
|---|---|---|---|
| AftershockResolve, with Precision | 46% | 877 | 47.9%45% to 51% |
| AftershockResolve, with Inspiration | 32% | 601 | 44.8%41% to 49% |
| Glacial AugmentInspiration, with Resolve | 3.0% | 58 | 32.8%22% to 46% |
| ElectrocuteDomination, with Sorcery | 2.3% | 44 | 50.0%36% to 64% |
| AftershockResolve, with Sorcery | 2.1% | 40 | 42.5%29% to 58% |
| AftershockResolve, with Domination | 2.1% | 39 | 46.2%32% to 61% |
Every rune, by tree
Resolve
Primary 82% · secondary 3%
Primary 82% · secondary 3%
2%82%0%
0%2%84%
70%2%17%
11%48%30%
Precision
secondary 47%
secondary 47%
0%1%0%1%
0%49%1%
2%47%0%
2%2%1%
Inspiration
Primary 3% · secondary 33%
Primary 3% · secondary 33%
3%0%0%
4%25%3%
1%0%10%
35%2%0%
Sorcery
Primary 1% · secondary 4%
Primary 1% · secondary 4%
0%1%3%1%
4%1%2%
5%2%1%
1%2%5%
Domination
Primary 3% · secondary 2%
Primary 3% · secondary 2%
4%1%1%
7%0%3%
3%3%1%
2%2%7%
Shards
Offense
Attack speed 66%Ability haste 29%Adaptive force 5%
Flex
Health scaling 68%Adaptive force 32%
Defense
Health scaling 90%Health 10%
Shard sets
- Attack speed, Health scaling, Health scaling51% · 97946.1%43%–49%
- Ability haste, Adaptive force, Health9.1% · 17345.7%38%–53%
- Ability haste, Health scaling, Health scaling8.9% · 17044.7%37%–52%
- Ability haste, Adaptive force, Health scaling7.7% · 14740.1%33%–48%
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron62 games, small sample | 62 | 41.9% | +21.7 | −18.2 | −1.50±5.05 |
| Bronze209 games, small sample | 209 | 53.8% | +21.4 | −17.0 | +3.80±2.72 |
| Silver341 games, small sample | 341 | 43.2% | +21.2 | −16.7 | −0.30±2.10 |
| Gold477 games, small sample | 477 | 41.3% | +20.7 | −17.3 | −1.40±1.77 |
| Platinum403 games, small sample | 403 | 45.8% | +20.0 | −19.0 | −0.90±1.94 |
| Emerald269 games, small sample | 269 | 51.1% | +19.9 | −18.3 | +1.50±2.35 |
| Diamond75 games, small sample | 75 | 39.0% | +20.6 | −17.9 | −2.50±4.48 |
| Master37 games, small sample | 37 | 46.0% | +29.8 | −30.9 | −3.00±9.89 |
















































































