Lillia on OCE
Off-meta Jungle
Win rate49.3%−0.7 pts vs Jungle 50.0%
LP a game+1.70±1.81 · Jungle +2.11
Games519Jungle · patch 26.20
Pick rate5.9%as Jungle
Ban rate6.5%any role
Low sample. 502 games, fewer than 1,000. Read these numbers as rough.
Grade by rank
- Iron to Silveroff-meta
- Gold and Platinumoff-meta
- Emerald and Diamond–no games
- Master+–no games
Lane opponents
No Jungle opponent has 100 games against Lillia yet.
Build and runes
- Core items
- Lt
Ri
Zh
- 56.8%29% played
- Boots
- Ss
Sorcerer's Shoes - 54.0%44% played
- Starting items
- Gh

- 50.0%27% played
- Spells
- Fl
Sm
- 49.5%99% played
- Runes

ConquerorPrecision, with Inspiration- 49.5%70% played
- Shards


Adaptive force · Adaptive force · Health scaling- 50.0%58% played
- Skill order
- Q›W›EStarts Q·W·E
- 48.2%80% played
Win rate by rank
Win rate by game length
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron15 games, small sample | 15 | 53.3% | +20.4 | −21.9 | +0.70±11.14 |
| Bronze77 games, small sample | 77 | 46.2% | +21.0 | −16.8 | +0.40±4.46 |
| Silver91 games, small sample | 91 | 51.1% | +23.1 | −17.1 | +3.70±4.39 |
| Gold130 games, small sample | 130 | 52.3% | +21.7 | −17.4 | +3.00±3.55 |
| Platinum102 games, small sample | 102 | 48.1% | +21.1 | −18.0 | +1.20±3.97 |
| Emerald53 games, small sample | 53 | 48.2% | +20.2 | −20.3 | −1.20±5.59 |
| Diamond14 games, small sample | 14 | 35.7% | +20.0 | −20.4 | −6.00±10.55 |
| Master16 games, small sample | 16 | 68.8% | +21.8 | −16.8 | +9.80±9.83 |
| Grandmaster4 games, small sample | 4 | 0.0% | – | −15.5 | −15.50±10.14 |

