TeemoMid

Off-meta MidMaster+

Top79%Jungle9%Support7%Mid3%
Win
43.9%
▼5.9 vs Mid
LP a game
−2.50
±1.98
Games
676
a win +25.8 · a loss −24.8
Pick · Ban
0.09 · 2.4%
as Mid · any role

How we measure

Low sample. 670 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 676 games

Items 48.0% of games with a core · 53.5% won

  1. Statikk Shiv
  2. Liandry's Torment
  3. Malignance

53.5% won (46.0–60.8) · 172 games

Start

  • Doran's Ring
  • Health Potion ×2

73% · 45.3% won

Boots

  • Spellslinger's Shoes

52% · 45.3% won

Spells

  • Flash
  • Ignite

75% · 44.8% won

or FT 14%

Skills · max

starts E Q W

34% · 43.1% won

or 7.7%

RunesPress the Attack + Resolve
Precision
Resolve
Most picked rune in each row

Runes Press the Attack + Resolve

or Dark Harvest + Sorcery 16%

Across ranks

Rank-sensitive
  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Mid picks

  1. Ahri51.2%
  2. Syndra50.2%
  3. Locke50.2%
  4. Yone49.7%
  5. Yasuo50.1%
  6. Sylas48.8%
  7. Viktor47.7%
  8. Zed49.9%
  9. Akali48.6%
  10. Teemo43.9%
LP by rankMaster+: a win +25.8 · a loss −24.810 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Mid Teemo by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron5,392 games5,39252.2%+19.8−17.5+2.00rank +0.64, ±0.52, the 95% range, over 5,392 games
Bronze16,767 games16,76752.7%+20.1−17.3+2.50rank +2.48, ±0.29, the 95% range, over 16,767 games
Silver19,476 games19,47651.5%+20.1−17.7+1.90rank +2.34, ±0.27, the 95% range, over 19,476 games
Gold17,045 games17,04551.3%+20.0−18.0+1.60rank +2.19, ±0.29, the 95% range, over 17,045 games
Platinum10,410 games10,41049.3%+20.0−18.0+0.90rank +1.83, ±0.38, the 95% range, over 10,410 games
Emerald4,851 games4,85149.1%+19.7−18.3+0.60rank +1.47, ±0.55, the 95% range, over 4,851 games
Diamond1,646 games1,64648.4%+19.8−18.3+0.40rank +1.98, ±0.94, the 95% range, over 1,646 games
Master624 games62443.5%+25.7−24.7−2.60rank +2.04, ±2.04, the 95% range, over 624 games
Grandmaster40 games, small sample4052.5%+26.6−28.1+0.70rank +0.77, ±8.69, the 95% range, over 40 games
Challenger6 games, small sample633.3%+27.0−23.5−6.70rank +0.44, ±21.19, the 95% range, over 6 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▼5.0 since 26.203 patches
Teemo Mid by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2141.7%, 37% to 47%, the 95% range0.1%2.4%−3.60, ±2.55, the 95% range, over 380 games384
26.2046.7%, 41% to 53%, the 95% range0.1%2.4%−0.90, ±3.21, the 95% range, over 268 games270
26.1947.0%, 35% to 59%, the 95% range0.1%1.8%–66

Questions

Is Teemo Mid good right now?

Grade D, off-meta: 43.9% won over 676 games in Master and above on all servers, last 30 days.

How much LP does Teemo Mid net a game?

−2.50 LP a game (±1.98) in Master and above on all servers, last 30 days, against a rank average of +1.92.

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