- Win
- 43.8%
- ▼6.1 vs Support
- LP a game
- +1.70
- ±4.27
- Games
- 201
- a win +33.9 · a loss −24.2
- Pick · Ban
- 0.08 · 2.5%
- as Support · any role
Ahri Support, patch 26.21: Electrocute + Sorcery; skill order Q > W > E (each the most played of 201 games).
Low sample. 201 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 64%Flex Adaptive force 88%Defense Health scaling 62%Set taken in 44% of games
Every rune with its win rate15 runes · 3 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 68% | 41.2% | 33.3–49.6% |
| Transcendence | 64% | 49.2% | 40.7–57.8% |
| ScorchFew games | 34% | 36.2% | 25.9–48.0% |
| Deathfire TouchFew games | 24% | 43.8% | 30.7–57.7% |
| Gathering StormFew games | 12% | 41.7% | 24.5–61.2% |
| Axiom ArcanistFew games | 10.0% | 70.0% | 48.1–85.5% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 76% | 41.2% | 33.7–49.1% |
| Taste of Blood | 61% | 39.0% | 30.9–47.9% |
| Electrocute | 59% | 39.5% | 31.2–48.5% |
| Grisly MementosFew games | 44% | 37.1% | 27.8–47.4% |
| Deep WardFew games | 14% | 28.6% | 15.3–47.1% |
| Cheap ShotFew games | 12% | 58.3% | 38.8–75.5% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Biscuit DeliveryFew games | 14% | 60.7% | 42.4–76.4% |
| Cosmic InsightFew games | 14% | 50.0% | 32.6–67.4% |
| Glacial AugmentFew games | 11% | 68.2% | 47.3–83.6% |
Questions
What keystone do Ahri Support players take on all servers?
Electrocute, with Sorcery as the secondary tree, is the most played page: 47% of 201 games in Master and above, patch 26.21, 37.9% win rate.
What other rune page do Ahri Support players use?
Deathfire Touch with Domination: 16% of 201 games in Master and above, patch 26.21, 43.8% win rate.
Which stat shards do Ahri Support players pick?
Attack speed, Adaptive force, Health scaling: 44% of 201 games in Master and above, patch 26.21, 43.2% win rate.



















