AkaliSupport runes

Off-meta Support

Mid69%Top31%Support<1%
Win
68.2%
▲18.3 vs Support
LP a game
—
Not enough games
Games
22
Pick · Ban
0.01 · 17.6%
as Support · any role
Few games

How we measure

Akali Support, patch 26.21: Electrocute + Resolve; skill order Q > E > W (each the most played of 22 games).

Low sample. 22 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 77% of games
Every rune with its win rate2 runes · 1 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
ElectrocuteFew games95%66.7%45.4–82.8%
Sudden ImpactFew games95%66.7%45.4–82.8%

Questions

What keystone do Akali Support players take on all servers?

Electrocute, with Resolve as the secondary tree, is the most played page: 45% of 22 games in Master and above, patch 26.21, 70.0% win rate.

Which stat shards do Akali Support players pick?

Adaptive force, Adaptive force, Health scaling: 77% of 22 games in Master and above, patch 26.21, 70.6% win rate.