- Win
- 68.2%
- ▲18.3 vs Support
- LP a game
- —
- Not enough games
- Games
- 22
- Pick · Ban
- 0.01 · 17.6%
- as Support · any role
Akali Support, patch 26.21: Electrocute + Resolve; skill order Q > E > W (each the most played of 22 games).
Low sample. 22 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
ResolveSecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 77% of games
Every rune with its win rate2 runes · 1 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| ElectrocuteFew games | 95% | 66.7% | 45.4–82.8% |
| Sudden ImpactFew games | 95% | 66.7% | 45.4–82.8% |
Questions
What keystone do Akali Support players take on all servers?
Electrocute, with Resolve as the secondary tree, is the most played page: 45% of 22 games in Master and above, patch 26.21, 70.0% win rate.
Which stat shards do Akali Support players pick?
Adaptive force, Adaptive force, Health scaling: 77% of 22 games in Master and above, patch 26.21, 70.6% win rate.






