AmbessaMid runes

Off-meta Mid

Top77%Jungle15%Mid6%
Win
49.8%
▼0.2 vs Mid
LP a game
+1.40
±0.37
Games
12.5k
a win +21.5 · a loss −18.6
Pick · Ban
0.17 · 2.8%
as Mid · any role

How we measure

Ambessa Mid, patch 26.20: Eclipse, Voltaic Cyclosword, Death's Dance; Electrocute + Resolve; skill order Q > E > W (each the most played of 12,480 games).

Rune pages

Exact pages · 6 most played
PrecisionPrimary
ResolveSecondary
Exact page · 15.6%
ShardsOffense Adaptive force 90%Flex Adaptive force 98%Defense Health 75%Set taken in 70% of games
Every rune with its win rate48 runes · 5 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Second Wind53%49.1%47.9–50.3%
Shield Bash51%49.2%48.0–50.5%
Overgrowth36%49.1%47.6–50.5%
Bone Plating20%48.5%46.5–50.4%
Grasp of the Undying12%48.0%45.6–50.5%
Revitalize5.3%49.8%46.0–53.6%
Unflinching3.3%46.8%42.0–51.7%
ConditioningFew games0.5%50.8%38.6–62.9%
DemolishFew games0.5%57.1%44.1–69.2%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact64%49.9%48.9–51.0%
Electrocute51%49.9%48.7–51.1%
Ultimate Hunter51%50.1%48.9–51.3%
Sixth Sense25%50.0%48.2–51.7%
Grisly Mementos23%50.1%48.3–52.0%
Treasure Hunter12%50.1%47.6–52.7%
Deep Ward4.0%48.5%44.2–52.9%
Relentless Hunter3.0%46.6%41.6–51.7%
Taste of Blood0.9%46.7%37.6–56.1%
Cheap ShotFew games0.5%48.3%36.2–60.7%
Dark HarvestFew games0.3%46.2%31.6–61.4%
Hail of BladesFew games0.3%59.4%42.3–74.5%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: Haste33%50.5%48.9–52.0%
Triumph32%50.2%48.7–51.8%
Conqueror29%49.9%48.2–51.5%
Last Stand28%50.3%48.7–52.0%
Cut Down4.8%53.1%49.1–57.0%
Coup de Grace4.0%44.6%40.3–49.0%
Legend: Bloodline1.7%49.5%42.8–56.3%
Presence of Mind0.9%45.8%36.7–55.2%
Legend: AlacrityFew games0.7%43.0%33.1–53.6%
Absorb LifeFew games0.5%37.7%26.6–50.2%
Fleet FootworkFew games0.5%46.4%34.0–59.3%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cash Back5.5%54.5%50.7–58.2%
Biscuit Delivery4.8%47.8%43.8–51.8%
Magical Footwear3.9%46.2%41.8–50.6%
Triple Tonic3.7%54.2%49.7–58.7%
Cosmic Insight3.0%50.5%45.5–55.6%
Jack Of All Trades2.7%55.5%50.1–60.7%
First Strike2.3%50.0%44.2–55.8%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence4.6%52.3%48.2–56.3%
Scorch4.5%53.3%49.2–57.4%
Nimbus Cloak3.8%53.9%49.4–58.3%
Stormraider's Surge3.7%54.1%49.6–58.6%
Gathering Storm1.5%47.5%40.4–54.8%
Absolute Focus1.3%51.3%43.5–59.0%
Axiom Arcanist0.9%46.6%37.7–55.6%
CelerityFew games0.4%51.0%37.7–64.1%
WaterwalkingFew games0.3%53.1%36.4–69.1%

Questions

What keystone do Ambessa Mid players take on all servers?

Electrocute, with Resolve as the secondary tree, is the most played page: 40% of 12,480 games in all ranks, patch 26.20, 49.6% win rate.

What other rune page do Ambessa Mid players use?

Conqueror with Resolve: 25% of 12,480 games in all ranks, patch 26.20, 49.3% win rate.

Which stat shards do Ambessa Mid players pick?

Adaptive force, Adaptive force, Health: 70% of 12,480 games in all ranks, patch 26.20, 49.1% win rate.