- Win
- 45.3%
- ▼4.7 vs Jungle
- LP a game
- +0.40
- ±0.60
- Games
- 4,560
- a win +21.6 · a loss −17.6
- Pick · Ban
- 0.18 · 0.84%
- as Jungle · any role
Aurelion Sol Jungle, patch 26.19: Blackfire Torch, Rylai's Crystal Scepter, Banshee's Veil; Dark Harvest + Inspiration; skill order Q > E > W (each the most played of 4,560 games).
Rune pages
DominationPrimary
InspirationSecondary
ShardsOffense Adaptive force 93%Flex Adaptive force 97%Defense Health scaling 70%Set taken in 64% of games
Every rune with its win rate36 runes · 5 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Dark Harvest | 67% | 45.0% | 43.2–46.8% |
| Sudden Impact | 58% | 45.2% | 43.3–47.1% |
| Sixth Sense | 51% | 45.4% | 43.4–47.5% |
| Treasure Hunter | 49% | 43.7% | 41.7–45.8% |
| Ultimate Hunter | 17% | 50.6% | 47.2–54.1% |
| Grisly Mementos | 16% | 43.5% | 39.9–47.2% |
| Cheap Shot | 9.5% | 44.6% | 40.0–49.3% |
| Relentless Hunter | 2.7% | 36.8% | 28.9–45.5% |
| Deep WardFew games | 1.2% | 47.2% | 34.4–60.3% |
| Taste of BloodFew games | 1.1% | 45.1% | 32.3–58.6% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Absolute Focus | 38% | 44.3% | 42.0–46.7% |
| Gathering Storm | 28% | 46.4% | 43.7–49.2% |
| Manaflow Band | 27% | 46.0% | 43.2–48.8% |
| Deathfire Touch | 26% | 44.2% | 41.4–47.1% |
| Scorch | 23% | 45.1% | 42.1–48.2% |
| Axiom Arcanist | 9.1% | 47.0% | 42.2–51.8% |
| Transcendence | 6.6% | 50.0% | 44.4–55.6% |
| Arcane Comet | 4.5% | 54.9% | 48.1–61.6% |
| CelerityFew games | 0.7% | 33.3% | 19.8–50.4% |
| Nimbus CloakFew games | 0.4% | 40.0% | 21.9–61.3% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cash Back | 39% | 43.7% | 41.3–46.0% |
| Cosmic Insight | 37% | 43.7% | 41.3–46.0% |
| Triple Tonic | 7.2% | 48.2% | 42.8–53.6% |
| Magical Footwear | 2.9% | 46.6% | 38.4–55.1% |
| Jack Of All Trades | 2.8% | 55.0% | 46.4–63.4% |
| First StrikeFew games | 1.9% | 46.5% | 36.4–57.0% |
| Approach VelocityFew games | 1.3% | 33.3% | 22.7–45.9% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Cut Down | 17% | 43.7% | 40.3–47.2% |
| Presence of Mind | 16% | 46.7% | 43.1–50.3% |
| Triumph | 5.0% | 46.5% | 40.2–53.0% |
| Coup de Grace | 4.3% | 53.9% | 46.8–60.7% |
| Legend: HasteFew games | 1.5% | 38.2% | 27.6–50.1% |
| Last StandFew games | 0.4% | 55.0% | 34.2–74.2% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 13% | 47.5% | 43.6–51.5% |
| Bone Plating | 12% | 46.7% | 42.5–50.8% |
| ConditioningFew games | 1.3% | 55.0% | 42.5–66.9% |
Questions
What keystone do Aurelion Sol Jungle players take on all servers?
Dark Harvest, with Inspiration as the secondary tree, is the most played page: 38% of 4,560 games in all ranks, patch 26.19, 43.9% win rate.
What other rune page do Aurelion Sol Jungle players use?
Deathfire Touch with Precision: 13% of 4,560 games in all ranks, patch 26.19, 44.5% win rate.
Which stat shards do Aurelion Sol Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 64% of 4,560 games in all ranks, patch 26.19, 44.9% win rate.








































