- Win
- 47.0%
- ▼3.0 vs Jungle
- LP a game
- +0.80
- ±0.47
- Games
- 7,879
- a win +21.9 · a loss −18.1
- Pick · Ban
- 0.11 · 0.78%
- as Jungle · any role
Aurelion Sol Jungle, patch 26.20: Blackfire Torch, Rylai's Crystal Scepter, Liandry's Torment; Dark Harvest + Inspiration; skill order Q > E > W (each the most played of 7,879 games).
Rune pages
DominationPrimary
InspirationSecondary
ShardsOffense Adaptive force 92%Flex Adaptive force 94%Defense Health scaling 73%Set taken in 65% of games
Every rune with its win rate40 runes · 5 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Absolute Focus | 46% | 45.7% | 44.1–47.3% |
| Deathfire Touch | 35% | 46.1% | 44.3–48.0% |
| Manaflow Band | 34% | 45.2% | 43.3–47.1% |
| Scorch | 31% | 45.5% | 43.6–47.5% |
| Gathering Storm | 29% | 48.7% | 46.7–50.8% |
| Axiom Arcanist | 12% | 50.2% | 47.0–53.3% |
| Transcendence | 8.9% | 48.8% | 45.1–52.5% |
| Arcane Comet | 5.1% | 47.0% | 42.2–51.9% |
| Celerity | 2.4% | 50.0% | 42.9–57.1% |
| Nimbus CloakFew games | 0.8% | 38.7% | 27.6–51.2% |
| WaterwalkingFew games | 0.6% | 46.7% | 32.9–60.9% |
| Summon AeryFew games | 0.3% | 57.1% | 36.6–75.5% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Dark Harvest | 57% | 47.5% | 46.1–49.0% |
| Sudden Impact | 47% | 47.7% | 46.1–49.3% |
| Treasure Hunter | 40% | 47.8% | 46.0–49.5% |
| Sixth Sense | 38% | 47.2% | 45.4–49.0% |
| Ultimate Hunter | 20% | 47.6% | 45.1–50.1% |
| Grisly Mementos | 18% | 48.2% | 45.6–50.8% |
| Cheap Shot | 13% | 47.8% | 44.8–50.9% |
| Deep Ward | 2.7% | 45.9% | 39.3–52.7% |
| Relentless Hunter | 1.8% | 45.4% | 37.4–53.6% |
| Taste of BloodFew games | 0.9% | 48.7% | 37.6–59.8% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 24% | 47.0% | 44.8–49.3% |
| Cut Down | 23% | 47.9% | 45.6–50.2% |
| Coup de Grace | 6.9% | 49.3% | 45.1–53.5% |
| Triumph | 5.3% | 50.5% | 45.7–55.3% |
| Legend: Haste | 2.3% | 51.9% | 44.7–59.0% |
| Legend: AlacrityFew games | 0.3% | 37.5% | 21.2–57.3% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 25% | 47.1% | 44.9–49.3% |
| Cash Back | 25% | 47.3% | 45.1–49.5% |
| Triple Tonic | 3.6% | 49.1% | 43.3–54.9% |
| Magical Footwear | 3.5% | 47.8% | 42.0–53.7% |
| Jack Of All Trades | 1.4% | 52.7% | 43.5–61.7% |
| First Strike | 1.3% | 54.3% | 44.8–63.5% |
| Biscuit DeliveryFew games | 1.0% | 50.6% | 40.0–61.2% |
| Approach VelocityFew games | 0.5% | 38.1% | 25.0–53.2% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 16% | 43.0% | 40.3–45.7% |
| Bone Plating | 16% | 42.8% | 40.1–45.5% |
| ConditioningFew games | 0.9% | 47.1% | 35.7–58.8% |
| DemolishFew games | 0.6% | 50.0% | 36.4–63.6% |
Questions
What keystone do Aurelion Sol Jungle players take on all servers?
Dark Harvest, with Inspiration as the secondary tree, is the most played page: 25% of 7,879 games in all ranks, patch 26.20, 47.2% win rate.
What other rune page do Aurelion Sol Jungle players use?
Deathfire Touch with Precision: 18% of 7,879 games in all ranks, patch 26.20, 48.3% win rate.
Which stat shards do Aurelion Sol Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 65% of 7,879 games in all ranks, patch 26.20, 46.3% win rate.












































