- Win
- 33.3%
- ▼16.6 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 48
- Pick · Ban
- 0.00 · 0.34%
- as Jungle · any role
Azir Jungle, patch 26.21: Lethal Tempo + Sorcery; skill order W > Q > E (each the most played of 48 games).
Low sample. 48 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Sp
Hp
Hp
56% · 25.0% won
Spells
Fl
Sm
Sm
96% · 34.8% won
Skills
››starts W Q E
57% · 20.0% won
BootsSorcerer's Shoes44% · 42.9% won
Skill path 41% of games · 38.5% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 8 | 10 | 12 | 13 | ||||||||||||||
| WW | 1 | 4 | 5 | 7 | 9 | |||||||||||||
| EE | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| RR | 6 | 11 | 16 |
Skills
- ››starts W Q EFew games57%20.0%20
Starting items
Scorchclaw Pup + Health Potion56% · 25.0% won · 20 gamesFew games
Boots
Sorcerer's Shoes44% · 42.9% won · 21 gamesFew games
Summoner spells
Flash + Smite96% · 34.8% won · 46 gamesFew games
Every option as a table4 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Sorcerer's ShoesFew games | 44% | 42.9% | 24.5%–63.5% | 21 |
| Starting items | ||||
| Scorchclaw Pup + Health PotionFew games | 56% | 25.0% | 11.2%–46.9% | 20 |
| Summoner spells | ||||
| Flash + SmiteFew games | 96% | 34.8% | 22.7%–49.2% | 46 |
| Skill order | ||||
| Max W Q E · starts W Q EFew games | 57% | 20.0% | 8.1%–41.6% | 20 |
Questions
What skill order do Azir Jungle players use?
Most often they max W, Q, E and start W, Q, E: 57% of 35 games with a skill order in Emerald and above, patch 26.21, 20.0% win rate.
Which summoner spells do Azir Jungle players take?
Flash and Smite, in 96% of 48 games in Emerald and above, patch 26.21, 34.8% win rate.















