AzirSupport

Off-meta SupportAll ranks

Mid90%Top6%Support1%
Win
35.7%
▼14.3 vs Support
LP a game
−2.00
±1.09
Games
1,581
a win +24.6 · a loss −17.3
Pick · Ban
0.02 · 0.37%
as Support · any role

How we measure

Build

Most played of 1,581 games

Items 7.4% of games with a core · 38.2% won

  1. Nashor's Tooth
  2. Shadowflame
  3. Rabadon's Deathcap
4th
  • Z46.2% won19% pick
  • R47.6% won15% pick
  • L47.4% won14% pick

38.2% won (23.9–55.0) · 34 games

Start

  • Health Potion ×2

92% · 36.8% won

Boots

  • Sorcerer's Shoes

62% · 38.7% won

Spells

  • Flash
  • Ignite

34% · 35.5% won

or FT 22%

Skills · max

starts W Q E

77% · 36.9% won

or 8.2%

RunesLethal Tempo + Sorcery
Precision
Sorcery
Exact page · 19.2%

Runes Lethal Tempo + Sorcery

or Press the Attack + Resolve 16%

Lanes you meet

Ring: win rate · arrows: vs expected

Toughest

  1. Lux32.2%−4.0 points against what the two win rates suggest146 · met 9.2%

Across ranks

Rank-sensitive
  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Support picks

  1. Lux50.1%
  2. Thresh51.2%
  3. Nautilus49.6%
  4. Seraphine50.9%
  5. Leona52.2%
  6. Lulu50.1%
  7. Morgana50.5%
  8. Blitzcrank50.8%
  9. Nami51.6%
  10. Azir35.7%
LP by rankAll ranks: a win +24.6 · a loss −17.38 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Support Azir by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron157 games, small sample15740.5%+23.4−17.3−0.70rank +0.62, ±3.35, the 95% range, over 157 games
Bronze360 games36035.9%+23.7−16.6−2.10rank +2.50, ±2.16, the 95% range, over 360 games
Silver307 games30734.1%+23.3−17.2−2.90rank +2.38, ±2.32, the 95% range, over 307 games
Gold324 games32437.4%+24.9−17.0−1.20rank +2.22, ±2.38, the 95% range, over 324 games
Platinum207 games, small sample20730.1%+25.6−18.0−4.50rank +1.86, ±2.95, the 95% range, over 207 games
Emerald99 games, small sample9935.6%+27.8−18.3−1.50rank +1.49, ±4.67, the 95% range, over 99 games
Diamond48 games, small sample4839.2%+26.6−18.1+0.50rank +1.95, ±6.58, the 95% range, over 48 games
Master10 games, small sample1060.0%+40.2−27.8+13.00rank +2.07, ±23.09, the 95% range, over 10 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▼2.1 since 26.192 patches
Azir Support by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2035.7%, 33% to 38%, the 95% range0.0%0.4%−2.00, ±1.09, the 95% range, over 1,512 games1,581
26.1937.8%, 33% to 43%, the 95% range0.0%0.3%−2.00, ±2.30, the 95% range, over 310 games323

Questions

Is Azir Support good right now?

Grade D, off-meta: 35.7% won over 1,581 games in all ranks on all servers, patch 26.20.

How much LP does Azir Support net a game?

−2.00 LP a game (±1.09) in all ranks on all servers, patch 26.20, against a rank average of +2.02.

Which lanes are hardest for Azir Support?

Against what the two champions' win rates suggest, the toughest lanes in all ranks on all servers, patch 26.20 are Lux (32.2%).

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