BardJungle runes

Off-meta Jungle

Support100%Jungle<1%
Win
26.5%
▼23.5 vs Jungle
LP a game
—
Not enough games
Games
34
Pick · Ban
0.00 · 1.9%
as Jungle · any role
Few games

How we measure

Bard Jungle, patch 26.21: Electrocute + Inspiration (each the most played of 34 games).

Low sample. 34 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Move speed 100%Defense Health scaling 100%Set taken in 59% of games
Every rune with its win rate4 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Cheap ShotFew games71%29.2%14.9–49.2%
Deep WardFew games68%30.4%15.6–50.9%
ElectrocuteFew games62%33.3%17.2–54.6%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Magical FootwearFew games62%28.6%13.8–50.0%

Questions

What keystone do Bard Jungle players take on all servers?

Electrocute, with Inspiration as the secondary tree, is the most played page: 47% of 34 games in Emerald and above, patch 26.21, 31.3% win rate.

Which stat shards do Bard Jungle players pick?

Attack speed, Move speed, Health scaling: 59% of 34 games in Emerald and above, patch 26.21, 25.0% win rate.