- Win
- 38.9%
- ▼11.0 vs Mid
- LP a game
- —
- Not enough games
- Games
- 36
- Pick · Ban
- 0.00 · 2.7%
- as Mid · any role
Bard Mid, patch 26.21: Electrocute + Inspiration; skill order Q > W > E (each the most played of 36 games).
Low sample. 36 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
InspirationSecondary
ShardsOffense Attack speed 100%Flex Move speed 77%Defense Health scaling 100%Set taken in 47% of games
Every rune with its win rate5 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap ShotFew games | 81% | 37.9% | 22.7–56.0% |
| ElectrocuteFew games | 75% | 37.0% | 21.5–55.8% |
| Deep WardFew games | 64% | 47.8% | 29.2–67.0% |
| Treasure HunterFew games | 58% | 38.1% | 20.8–59.1% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Magical FootwearFew games | 67% | 41.7% | 24.5–61.2% |
Questions
What keystone do Bard Mid players take on all servers?
Electrocute, with Inspiration as the secondary tree, is the most played page: 53% of 36 games in Diamond and above, patch 26.21, 36.8% win rate.
Which stat shards do Bard Mid players pick?
Attack speed, Move speed, Health scaling: 47% of 36 games in Diamond and above, patch 26.21, 41.2% win rate.









