BlitzcrankMid runes

Off-meta Mid

Support99%Mid<1%
Win
38.4%
▼11.6 vs Mid
LP a game
−2.80
±0.88
Games
1,958
a win +20.6 · a loss −17.8
Pick · Ban
0.03 · 16.9%
as Mid · any role

How we measure

Blitzcrank Mid, last 7 days: Malignance, Stormsurge, Shadowflame; Electrocute + Sorcery; skill order Q > E > W (each the most played of 1,958 games).

Rune pages

Exact pages · 1 most played
InspirationPrimary
SorcerySecondary
Exact page · 6.3%
ShardsOffense Adaptive force 51%Flex Adaptive force 67%Defense Health scaling 68%Set taken in 29% of games
Every rune with its win rate50 runes · 5 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Axiom Arcanist32%38.4%34.7–42.3%
Transcendence26%37.4%33.3–41.7%
Gathering Storm23%38.1%33.8–42.7%
Celerity17%38.1%33.1–43.5%
Manaflow Band17%38.7%33.6–44.1%
Scorch14%37.6%32.1–43.5%
Nimbus Cloak13%36.3%30.7–42.2%
Absolute Focus8.8%38.7%31.8–46.2%
Arcane CometFew games3.7%28.8%19.7–40.0%
WaterwalkingFew games2.6%34.0%22.4–47.9%
Stormraider's SurgeFew games2.5%46.9%33.7–60.6%
Deathfire TouchFew games1.7%30.3%17.4–47.3%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Cheap Shot60%38.8%36.1–41.6%
Ultimate Hunter58%39.4%36.6–42.3%
Grisly Mementos40%38.6%35.2–42.1%
Electrocute39%38.8%35.4–42.3%
Sixth Sense20%38.3%33.6–43.2%
Dark Harvest17%37.5%32.4–42.8%
Hail of Blades13%38.5%32.8–44.5%
Deep Ward9.8%38.2%31.6–45.3%
Treasure Hunter9.5%38.9%32.2–46.1%
Taste of Blood7.6%40.5%33.0–48.6%
Relentless Hunter6.1%30.8%23.3–39.6%
Sudden Impact5.6%34.6%26.3–43.8%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight21%37.6%33.1–42.3%
Biscuit Delivery18%37.6%32.8–42.7%
Hextech Flashtraption12%35.9%30.0–42.2%
Glacial Augment10%35.1%28.9–41.9%
Cash BackFew games3.5%37.7%27.2–49.5%
Magical FootwearFew games2.2%38.1%25.0–53.2%
Triple TonicFew games1.6%34.4%20.4–51.7%
Approach VelocityFew games1.1%42.9%24.5–63.5%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Overgrowth9.1%39.3%32.5–46.7%
Demolish7.2%42.9%35.0–51.1%
Bone Plating6.8%36.6%28.9–45.0%
Conditioning6.6%45.7%37.4–54.3%
Aftershock6.2%45.9%37.3–54.7%
UnflinchingFew games4.0%35.4%25.8–46.4%
Second WindFew games1.8%31.4%18.6–48.0%
RevitalizeFew games1.5%58.6%40.7–74.5%
Font of LifeFew games1.1%42.9%24.5–63.5%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: Alacrity6.1%36.7%28.6–45.6%
Triumph5.5%34.6%26.2–44.0%
Coup de Grace5.5%36.4%28.0–45.9%
Cut DownFew games4.3%40.0%30.2–50.6%
Presence of MindFew games3.7%48.6%37.4–59.9%
Legend: HasteFew games2.9%37.5%26.0–50.6%
Press the AttackFew games1.7%38.2%23.9–55.0%
Last StandFew games1.5%36.7%21.9–54.5%
Lethal TempoFew games1.5%41.4%25.5–59.3%

Questions

What keystone do Blitzcrank Mid players take on all servers?

Electrocute, with Sorcery as the secondary tree, is the most played page: 32% of 1,958 games in all ranks, last 7 days, 40.3% win rate.

What other rune page do Blitzcrank Mid players use?

Dark Harvest with Sorcery: 14% of 1,958 games in all ranks, last 7 days, 35.6% win rate.

Which stat shards do Blitzcrank Mid players pick?

Adaptive force, Adaptive force, Health scaling: 29% of 1,958 games in all ranks, last 7 days, 37.5% win rate.