BlitzcrankMid runes

Off-meta Mid

Support100%Mid<1%
Win
39.3%
▼10.6 vs Mid
LP a game
—
Not enough games
Games
61
Pick · Ban
0.01 · 14.4%
as Mid · any role
Few games

How we measure

Blitzcrank Mid, patch 26.21: Electrocute + Sorcery; skill order Q > E > W (each the most played of 61 games).

Low sample. 61 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 61%Flex Adaptive force 72%Defense Health scaling 81%Set taken in 38% of games
Every rune with its win rate3 runes · 1 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Cheap ShotFew games64%30.8%18.6–46.4%
Ultimate HunterFew games56%35.3%21.5–52.1%
ElectrocuteFew games41%36.0%20.3–55.5%

Questions

What keystone do Blitzcrank Mid players take on all servers?

Electrocute, with Sorcery as the secondary tree, is the most played page: 34% of 61 games in Diamond and above, patch 26.21, 38.1% win rate.

What other rune page do Blitzcrank Mid players use?

Hail of Blades with Sorcery: 16% of 61 games in Diamond and above, patch 26.21, 30.0% win rate.

Which stat shards do Blitzcrank Mid players pick?

Adaptive force, Adaptive force, Health scaling: 38% of 61 games in Diamond and above, patch 26.21, 43.5% win rate.