- Win
- 39.3%
- ▼10.6 vs Mid
- LP a game
- —
- Not enough games
- Games
- 61
- Pick · Ban
- 0.01 · 14.4%
- as Mid · any role
Blitzcrank Mid, patch 26.21: Electrocute + Sorcery; skill order Q > E > W (each the most played of 61 games).
Low sample. 61 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 61%Flex Adaptive force 72%Defense Health scaling 81%Set taken in 38% of games
Every rune with its win rate3 runes · 1 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap ShotFew games | 64% | 30.8% | 18.6–46.4% |
| Ultimate HunterFew games | 56% | 35.3% | 21.5–52.1% |
| ElectrocuteFew games | 41% | 36.0% | 20.3–55.5% |
Questions
What keystone do Blitzcrank Mid players take on all servers?
Electrocute, with Sorcery as the secondary tree, is the most played page: 34% of 61 games in Diamond and above, patch 26.21, 38.1% win rate.
What other rune page do Blitzcrank Mid players use?
Hail of Blades with Sorcery: 16% of 61 games in Diamond and above, patch 26.21, 30.0% win rate.
Which stat shards do Blitzcrank Mid players pick?
Adaptive force, Adaptive force, Health scaling: 38% of 61 games in Diamond and above, patch 26.21, 43.5% win rate.







