- Win
- 50.9%
- ▲0.9 vs Mid
- LP a game
- +2.50
- ±1.85
- Games
- 513
- a win +21.6 · a loss −17.7
- Pick · Ban
- 0.10 · 6.0%
- as Mid · any role
Aatrox Mid on BR, patch 26.20: Eclipse, Sundered Sky, Death's Dance; Conqueror + Resolve; skill order Q > E > W (each the most played of 513 games).
Low sample. 513 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Adaptive force 97%Flex Adaptive force 100%Defense Health scaling 88%Set taken in 81% of games
Every rune with its win rate17 runes · 3 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 86% | 51.1% | 46.5–55.8% |
| Conqueror | 85% | 51.7% | 47.0–56.4% |
| Last Stand | 81% | 52.0% | 47.3–56.8% |
| Legend: Haste | 78% | 51.5% | 46.6–56.4% |
| Legend: AlacrityFew games | 6.8% | 42.9% | 28.0–59.1% |
| Coup de GraceFew games | 3.9% | 45.0% | 25.8–65.8% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Revitalize | 61% | 52.7% | 47.2–58.2% |
| Bone Plating | 52% | 54.3% | 48.3–60.1% |
| Second Wind | 25% | 50.0% | 41.4–58.6% |
| OvergrowthFew games | 11% | 56.4% | 43.3–68.6% |
| UnflinchingFew games | 6.8% | 51.4% | 35.6–67.0% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Treasure HunterFew games | 19% | 46.3% | 36.6–56.3% |
| Taste of BloodFew games | 17% | 46.1% | 36.1–56.4% |
| Sudden ImpactFew games | 12% | 50.8% | 38.8–62.7% |
| ElectrocuteFew games | 12% | 51.6% | 39.5–63.6% |
| Ultimate HunterFew games | 10% | 48.1% | 35.1–61.3% |
| Grisly MementosFew games | 6.2% | 56.3% | 39.3–71.8% |
Questions
What keystone do Aatrox Mid players take on BR?
Conqueror, with Resolve as the secondary tree, is the most played page: 68% of 513 games in all ranks, patch 26.20, 53.6% win rate.
What other rune page do Aatrox Mid players use?
Electrocute with Resolve: 9% of 513 games in all ranks, patch 26.20, 54.2% win rate.
Which stat shards do Aatrox Mid players pick?
Adaptive force, Adaptive force, Health scaling: 81% of 513 games in all ranks, patch 26.20, 50.4% win rate.





















