Hecarim Jungle build on BR

Ranked Solo

Off-meta Jungle

Win rate49.1%−0.9 pts vs Jungle 50.0%
LP a game+2.30±1.04 · Jungle +2.21
Games2,403Jungle · patch 26.20
Pick rate4.3%as Jungle
Ban rate3.9%any role

How we measure

Hecarim Jungle, patch 26.20: the most played core opens with Spear of Shojin (10% of 2,403 games), Ghost and Smite.

Core items

Core items: the first three finished items in the order bought, with their win rate
ItemsPickedGames Win rate
SoDdEhSpear of Shojin · Death's Dance · Endless Hunger9.7%23260.3%54% to 66%
SoBcDdSpear of Shojin · Black Cleaver · Death's Dance6.1%14651.4%43% to 59%
SoDdBcSpear of Shojin · Death's Dance · Black Cleaver5.8%13959.7%51% to 68%
BcDdEhBlack Cleaver · Death's Dance · Endless Hunger2.2%5364.1%51% to 76%
SoEhDdSpear of Shojin · Endless Hunger · Death's Dance2.1%5156.9%43% to 70%
SoDdMoSpear of Shojin · Death's Dance · Maw of Malmortius1.9%4641.3%28% to 56%
HuSoDdHubris · Spear of Shojin · Death's Dance1.8%4447.7%34% to 62%
SoBcEhSpear of Shojin · Black Cleaver · Endless Hunger1.6%3865.8%50% to 79%

Skill order

MaxStarts
Hecarim's most played skill order as Jungle
Ability123456789101112131415161718
Q14578
W29101213
E314151718
R61116
  1. Max Q, W, EStarts Q, W, E · 35% · 84144.2%41%–48%
  2. Max Q, W, EStarts Q, W, Q · 33% · 79656.7%53%–60%
  3. Max Q, E, WStarts Q, W, E · 4.9% · 11740.2%32%–49%
  4. Max Q, W, EStarts Q, E, W · 2.0% · 4835.4%23%–50%
  5. Max Q, E, WStarts Q, E, W · 1.3% · 3231.3%18%–49%

Other finished items

Finished items in the final inventory, outside the most played core
ItemIn inventoryGames Win rate
Black Cleaver3,000 gold42%1,00052.2%49% to 55%
Hubris2,800 gold17%41448.3%44% to 53%
Maw of Malmortius3,100 gold15%35050.0%45% to 55%
Axiom Arc2,750 gold6.7%16150.3%43% to 58%
Sterak's Gage3,200 gold5.0%12157.9%49% to 66%
Serylda's Grudge3,000 gold4.1%9867.4%58% to 76%
Eclipse2,900 gold3.8%9145.1%35% to 55%
Voltaic Cyclosword3,000 gold3.0%7248.6%37% to 60%
Randuin's Omen2,700 gold2.0%4852.1%38% to 66%
Serpent's Fang2,500 gold2.0%4847.9%34% to 62%

Starting items

  1. Gustwalker Hatchling, Health Potion37% · 87847.4%44%–51%
  2. Gustwalker Hatchling36% · 85451.2%48%–55%
  3. Scorchclaw Pup, Health Potion4.3% · 10344.7%35%–54%
  4. Scorchclaw Pup1.6% · 3847.4%32%–63%

Boots

  1. Ionian Boots of Lucidity68% · 1,62549.9%47%–52%
  2. Gluttonous Greaves11% · 25652.0%46%–58%
  3. Mercury's Treads9.2% · 22142.5%36%–49%
  4. Plated Steelcaps7.2% · 17444.8%38%–52%
  5. No boots2.9% · 7147.9%37%–59%

Summoner spells

  1. Ghost and Smite96% · 2,31149.6%48%–52%
  2. Flash and Smite3.5% · 8337.4%28%–48%

Questions

What do Hecarim Jungle players build first on BR?

The most played core is Spear of Shojin, then Death's Dance, then Endless Hunger: 10% of 2,403 games in all ranks, patch 26.20, 60.3% win rate.

What skill order do Hecarim Jungle players use?

Most often they max Q, W, E and start Q, W, E: 35% of 2,403 games in all ranks, patch 26.20, 44.2% win rate.

Which summoner spells do Hecarim Jungle players take?

Ghost and Smite, in 96% of 2,403 games in all ranks, patch 26.20, 49.6% win rate.