RellTop runes

Off-meta Top

Support99%Top1%
Win
50.5%
▲0.5 vs Top
LP a game
—
Not enough games
Games
95
Pick · Ban
0.02 · 0.85%
as Top · any role
Few games

How we measure

Rell Top on BR, patch 26.20: Lethal Tempo + Resolve; skill order W > E > Q (each the most played of 95 games).

Low sample. 95 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Ability haste 58%Flex Health scaling 70%Defense Health scaling 84%Set taken in 48% of games
Every rune with its win rate10 runes · 2 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Shield BashFew games62%50.8%38.4–63.2%
Bone PlatingFew games54%60.8%47.1–73.0%
Grasp of the UndyingFew games46%43.2%29.7–57.8%
OvergrowthFew games45%53.5%38.9–67.5%
UnflinchingFew games31%65.5%47.3–80.1%
ConditioningFew games27%46.2%28.8–64.5%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games43%58.5%43.4–72.2%
Legend: HasteFew games34%62.5%45.3–77.1%
Last StandFew games34%62.5%45.3–77.1%
Lethal TempoFew games25%62.5%42.7–78.8%

Questions

What keystone do Rell Top players take on BR?

Lethal Tempo, with Resolve as the secondary tree, is the most played page: 24% of 95 games in all ranks, patch 26.20, 65.2% win rate.

What other rune page do Rell Top players use?

Grasp of the Undying with Precision: 19% of 95 games in all ranks, patch 26.20, 61.1% win rate.

Which stat shards do Rell Top players pick?

Ability haste, Health scaling, Health scaling: 48% of 95 games in all ranks, patch 26.20, 54.4% win rate.