- Win
- 49.9%
- ▼0.1 vs Mid
- LP a game
- +0.90
- ±0.39
- Games
- 10.4k
- a win +20.3 · a loss −18.9
- Pick · Ban
- 0.62 · 3.1%
- as Mid · any role
Brand Mid, patch 26.21: Blackfire Torch, Rylai's Crystal Scepter, Liandry's Torment; Deathfire Touch + Precision; skill order W > E > Q (each the most played of 10,374 games).
Rune pages
SorceryPrimary
PrecisionSecondary
ShardsOffense Ability haste 64%Flex Adaptive force 93%Defense Health scaling 82%Set taken in 57% of games
Every rune with its win rate41 runes · 5 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 96% | 50.1% | 49.1–51.1% |
| Scorch | 92% | 50.0% | 49.0–51.0% |
| Transcendence | 88% | 50.3% | 49.3–51.3% |
| Deathfire Touch | 87% | 50.5% | 49.4–51.5% |
| Gathering Storm | 6.8% | 51.0% | 47.3–54.7% |
| Arcane Comet | 5.6% | 47.6% | 43.5–51.7% |
| Absolute Focus | 3.0% | 50.0% | 44.5–55.6% |
| Celerity | 2.9% | 50.0% | 44.4–55.6% |
| Axiom Arcanist | 2.5% | 46.3% | 40.3–52.4% |
| Nimbus CloakFew games | 0.5% | 43.9% | 31.8–56.7% |
| Stormraider's SurgeFew games | 0.4% | 50.0% | 36.1–63.9% |
| Summon AeryFew games | 0.3% | 60.7% | 42.4–76.4% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 71% | 50.0% | 48.8–51.1% |
| Coup de Grace | 62% | 50.4% | 49.2–51.6% |
| Cut Down | 14% | 49.6% | 47.1–52.2% |
| Legend: Haste | 9.8% | 50.2% | 47.1–53.3% |
| Triumph | 1.4% | 56.3% | 48.1–64.1% |
| Last StandFew games | 0.4% | 42.2% | 29.0–56.7% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Taste of Blood | 6.9% | 45.7% | 42.0–49.3% |
| Grisly Mementos | 6.1% | 43.9% | 40.1–47.8% |
| Ultimate Hunter | 5.8% | 47.8% | 43.8–51.7% |
| Dark Harvest | 5.2% | 41.9% | 37.8–46.1% |
| Treasure Hunter | 5.1% | 46.3% | 42.1–50.6% |
| Cheap Shot | 4.7% | 50.7% | 46.3–55.2% |
| Electrocute | 1.5% | 51.6% | 43.8–59.4% |
| Relentless HunterFew games | 0.9% | 48.4% | 38.5–58.4% |
| Sixth SenseFew games | 0.7% | 36.8% | 26.9–48.1% |
| Deep WardFew games | 0.2% | 52.0% | 33.5–70.0% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 3.2% | 52.9% | 47.5–58.3% |
| Magical Footwear | 2.7% | 52.9% | 47.0–58.7% |
| Biscuit Delivery | 1.6% | 51.5% | 44.0–58.9% |
| Cash Back | 1.5% | 50.7% | 42.8–58.6% |
| Approach VelocityFew games | 0.9% | 42.7% | 33.3–52.7% |
| Triple TonicFew games | 0.8% | 52.5% | 41.7–63.1% |
| First StrikeFew games | 0.2% | 56.5% | 36.8–74.4% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 3.6% | 49.6% | 44.6–54.6% |
| Overgrowth | 2.6% | 45.2% | 39.4–51.2% |
| Unflinching | 1.3% | 52.2% | 43.9–60.3% |
| Second WindFew games | 0.3% | 29.0% | 16.1–46.6% |
| ConditioningFew games | 0.3% | 57.1% | 39.1–73.5% |
| DemolishFew games | 0.2% | 63.6% | 43.0–80.3% |
Questions
What keystone do Brand Mid players take on all servers?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 75% of 10,374 games in Emerald and above, patch 26.21, 50.3% win rate.
What other rune page do Brand Mid players use?
Dark Harvest with Sorcery: 5% of 10,374 games in Emerald and above, patch 26.21, 42.4% win rate.
Which stat shards do Brand Mid players pick?
Ability haste, Adaptive force, Health scaling: 57% of 10,374 games in Emerald and above, patch 26.21, 50.7% win rate.












































