Camille Jungle build
Off-meta Jungle
Win rate46.7%−3.3 pts vs Jungle 50.0%
LP a game+0.10±1.39 · Jungle +1.89
Games856Jungle · patch 26.20
Pick rate0.07%as Jungle
Ban rate1.8%any role
Low sample. 856 games, fewer than 1,000. Read these numbers as rough.
Camille Jungle, patch 26.20: the most played core opens with Trinity Force (18% of 856 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Tf Rh Dd Trinity Force · Ravenous Hydra · Death's Dance | 18% | 156 | 52.6%45% to 60% |
Tf Rh Sg Trinity Force · Ravenous Hydra · Sterak's Gage | 5.7% | 49 | 51.0%37% to 64% |
Tf Rh So Trinity Force · Ravenous Hydra · Spear of Shojin | 4.0% | 34 | 44.1%29% to 61% |
Tf So Dd Trinity Force · Spear of Shojin · Death's Dance | 3.9% | 33 | 54.6%38% to 70% |
Rh Tf Dd Ravenous Hydra · Trinity Force · Death's Dance | 2.1% | 18 | 61.1%39% to 80% |
Tf Rh Ss Trinity Force · Ravenous Hydra · Sundered Sky | 1.9% | 16 | 75.0%51% to 90% |
Tf Rh Mo Trinity Force · Ravenous Hydra · Maw of Malmortius | 1.6% | 14 | 57.1%33% to 79% |
Tf Dd Sg Trinity Force · Death's Dance · Sterak's Gage | 1.6% | 14 | 50.0%27% to 73% |
Skill order
Q›E›WQ·E·W
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| E | 2 | 9 | 10 | 12 | 13 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›E›WMax Q, E, WStarts Q, E, W · 49% · 42248.3%44%–53%
- Q›E›WMax Q, E, WStarts E, Q, W · 13% · 10948.6%39%–58%
- Q›E›WMax Q, E, WStarts W, Q, E · 9.8% · 8435.7%26%–46%
- Q›E›WMax Q, E, WStarts Q, W, E · 9.4% · 8043.8%33%–55%
- Q›W›EMax Q, W, EStarts Q, W, E · 3.6% · 3129.0%16%–47%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Sterak's Gage3,200 gold | 19% | 164 | 53.7%46% to 61% |
| Spear of Shojin3,100 gold | 17% | 146 | 45.9%38% to 54% |
| Maw of Malmortius3,100 gold | 8.9% | 76 | 48.7%38% to 60% |
| Guardian Angel3,200 gold | 7.9% | 68 | 54.4%43% to 66% |
| Sundered Sky3,100 gold | 7.0% | 60 | 53.3%41% to 65% |
| Profane Hydra2,850 gold | 5.4% | 46 | 52.2%38% to 66% |
| Titanic Hydra3,300 gold | 4.6% | 39 | 46.2%32% to 61% |
| Hubris2,800 gold | 2.5% | 21 | 38.1%21% to 59% |
| Spirit Visage2,700 gold | 1.9% | 16 | 37.5%18% to 61% |
| Endless Hunger3,100 gold | 1.6% | 14 | 57.1%33% to 79% |
Starting items
- Scorchclaw Pup, Health Potion29% · 25143.8%38%–50%
- Scorchclaw Pup19% · 15944.7%37%–52%
- Mosstomper Seedling18% · 15554.8%47%–62%
- Mosstomper Seedling, Health Potion14% · 11746.2%37%–55%
Boots
- Plated Steelcaps48% · 40946.2%41%–51%
- Mercury's Treads31% · 26448.5%43%–54%
- No boots12% · 10446.2%37%–56%
- Gluttonous Greaves4.4% · 3852.6%37%–68%
- Ionian Boots of Lucidity3.6% · 3135.5%21%–53%
Summoner spells
- Flash and Smite92% · 79046.3%43%–50%
- Smite and Ignite7.0% · 6050.0%38%–62%
Questions
What do Camille Jungle players build first on EUW?
The most played core is Trinity Force, then Ravenous Hydra, then Death's Dance: 18% of 856 games in all ranks, patch 26.20, 52.6% win rate.
What skill order do Camille Jungle players use?
Most often they max Q, E, W and start Q, E, W: 49% of 856 games in all ranks, patch 26.20, 48.3% win rate.
Which summoner spells do Camille Jungle players take?
Flash and Smite, in 92% of 856 games in all ranks, patch 26.20, 46.3% win rate.
























