- Win
- 35.7%
- ▼14.2 vs Support
- LP a game
- —
- Not enough games
- Games
- 42
- Pick · Ban
- 0.02 · 1.6%
- as Support · any role
Cassiopeia Support, patch 26.21: Deathfire Touch + Precision; skill order E > Q > W (each the most played of 42 games).
Low sample. 42 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
PrecisionSecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 77%Defense Health scaling 52%Set taken in 38% of games
Every rune with its win rate5 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 95% | 37.5% | 24.2–53.0% |
| ScorchFew games | 81% | 35.3% | 21.5–52.1% |
| Deathfire TouchFew games | 76% | 34.4% | 20.4–51.7% |
| TranscendenceFew games | 55% | 39.1% | 22.2–59.2% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of MindFew games | 69% | 34.5% | 19.9–52.7% |
Questions
What keystone do Cassiopeia Support players take on all servers?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 60% of 42 games in Master and above, patch 26.21, 32.0% win rate.
Which stat shards do Cassiopeia Support players pick?
Adaptive force, Adaptive force, Health scaling: 38% of 42 games in Master and above, patch 26.21, 56.3% win rate.









