- Win
- 32.6%
- ▼17.4 vs Support
- LP a game
- —
- Not enough games
- Games
- 43
- Pick · Ban
- 0.01 · 2.1%
- as Support · any role
Diana Support, patch 26.21: Electrocute + Resolve; skill order Q > W > E (each the most played of 43 games).
Low sample. 43 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Hp
×2
×2100% · 31.0% won
Spells
Fl
Ig
Ig
86% · 35.1% won
Skills
››starts Q E W
54% · 36.8% won
BootsSorcerer's Shoes53% · 43.5% won
Skill path 61% of games · 36.8% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 3 | 8 | 10 | 12 | 13 | |||||||||||||
| EE | 2 | 14 | 15 | 17 | 18 | |||||||||||||
| RR | 6 | 11 | 16 |
Starting items
×22 × Health Potion100% · 31.0% won · 42 gamesFew games
Boots
Sorcerer's Shoes53% · 43.5% won · 23 gamesFew games
Summoner spells
Flash + Ignite86% · 35.1% won · 37 gamesFew games
Every option as a table3 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Sorcerer's ShoesFew games | 53% | 43.5% | 25.6%–63.2% | 23 |
| Starting items | ||||
| 2 × Health PotionFew games | 100% | 31.0% | 19.1%–46.0% | 42 |
| Summoner spells | ||||
| Flash + IgniteFew games | 86% | 35.1% | 21.8%–51.2% | 37 |
Questions
What skill order do Diana Support players use?
Most often they max Q, W, E and start Q, E, W: 54% of 35 games with a skill order in Master and above, patch 26.21, 36.8% win rate.
Which summoner spells do Diana Support players take?
Flash and Ignite, in 86% of 43 games in Master and above, patch 26.21, 35.1% win rate.














