DravenSupport

Off-meta SupportAll ranks

Bot95%Support<1%
Win
31.4%
▼18.6 vs Support
LP a game
−3.00
±1.18
Games
1,461
a win +27.3 · a loss −17.3
Pick · Ban
0.01 · 10.4%
as Support · any role

How we measure

Build

Most played of 1,461 games

Items 11.4% of games with a core · 35.3% won

  1. Hubris
  2. The Collector
  3. Infinity Edge

35.3% won (25.0–47.2) · 68 games

Start

  • Health Potion ×2

80% · 31.6% won

Boots

  • Berserker's Greaves

59% · 33.7% won

Spells

  • Flash
  • Barrier

39% · 30.7% won

or FI 20%

Skills · max

starts Q W E

66% · 32.9% won

or 5.3%

RunesLethal Tempo + Sorcery
Precision
Sorcery
Most picked rune in each row

Runes Lethal Tempo + Sorcery

or Lethal Tempo + Inspiration 23%

Lanes you meet

Ring: win rate · arrows: vs expected

Toughest

  1. Lux27.8%−4.4 points against what the two win rates suggest115 · met 7.9%

Across ranks

Rank-sensitive
  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Support picks

  1. Lux49.9%
  2. Thresh51.2%
  3. Nautilus49.6%
  4. Seraphine50.9%
  5. Leona52.1%
  6. Lulu49.9%
  7. Morgana50.5%
  8. Blitzcrank50.9%
  9. Nami51.5%
  10. Draven31.4%
LP by rankAll ranks: a win +27.3 · a loss −17.38 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Support Draven by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron140 games, small sample14040.0%+26.3−17.9−0.20rank +0.65, ±3.88, the 95% range, over 140 games
Bronze271 games, small sample27131.1%+27.8−17.1−2.80rank +2.48, ±2.72, the 95% range, over 271 games
Silver317 games31730.8%+24.3−17.6−4.60rank +2.34, ±2.27, the 95% range, over 317 games
Gold284 games, small sample28431.9%+27.0−16.4−2.30rank +2.18, ±2.60, the 95% range, over 284 games
Platinum187 games, small sample18728.3%+27.1−17.8−4.80rank +1.84, ±3.15, the 95% range, over 187 games
Emerald129 games, small sample12930.0%+30.4−16.5−2.30rank +1.47, ±4.02, the 95% range, over 129 games
Diamond48 games, small sample4832.7%+33.6−18.1−0.90rank +1.98, ±7.36, the 95% range, over 48 games
Master16 games, small sample1637.5%+43.3−25.6+0.30rank +2.04, ±17.90, the 95% range, over 16 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▼1.7 since 26.203 patches
Draven Support by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2130.7%, 28% to 34%, the 95% range0.0%10.0%−3.30, ±1.54, the 95% range, over 835 games870
26.2032.4%, 29% to 36%, the 95% range0.0%10.7%−2.50, ±1.94, the 95% range, over 519 games549
26.1930.7%, 24% to 38%, the 95% range0.0%14.4%−3.50, ±3.12, the 95% range, over 149 games166

Questions

Is Draven Support good right now?

Grade D, off-meta: 31.4% won over 1,461 games in all ranks on all servers, last 30 days.

How much LP does Draven Support net a game?

−3.00 LP a game (±1.18) in all ranks on all servers, last 30 days, against a rank average of +1.99.

Which lanes are hardest for Draven Support?

Against what the two champions' win rates suggest, the toughest lanes in all ranks on all servers, last 30 days are Lux (27.8%).

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