- Win
- 21.8%
- ▼28.2 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 55
- Pick · Ban
- 0.01 · 9.7%
- as Jungle · any role
Low sample. 55 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Adaptive force 73%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 65% of games
Every rune with its win rate5 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 65% | 22.2% | 11.7–38.1% |
| Sudden ImpactFew games | 64% | 22.9% | 12.1–39.0% |
| Grisly MementosFew games | 62% | 20.6% | 10.4–36.8% |
| ElectrocuteFew games | 60% | 24.2% | 12.8–41.0% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| OvergrowthFew games | 42% | 17.4% | 7.0–37.1% |
Questions
What keystone do Akali Jungle players take on EUNE?
Conqueror, with Resolve as the secondary tree, is the most played page: 27% of 55 games in all ranks, patch 26.20, 26.7% win rate.
What other rune page do Akali Jungle players use?
Electrocute with Resolve: 27% of 55 games in all ranks, patch 26.20, 20.0% win rate.
Which stat shards do Akali Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 65% of 55 games in all ranks, patch 26.20, 25.0% win rate.









