- Win
- 51.1%
- ▲1.1 vs Mid
- LP a game
- +2.10
- ±0.21
- Games
- 37.0k
- a win +20.7 · a loss −17.7
- Pick · Ban
- 6.8 · 14.2%
- as Mid · any role
Fizz Mid on EUNE, patch 26.20: Electrocute + Sorcery (each the most played of 36,996 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 95%Flex Adaptive force 100%Defense Health scaling 95%Set taken in 91% of games
Every rune with its win rate37 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 98% | 51.2% | 50.7–51.7% |
| Grisly Mementos | 97% | 51.1% | 50.6–51.7% |
| Treasure Hunter | 94% | 51.2% | 50.7–51.7% |
| Electrocute | 93% | 51.2% | 50.7–51.7% |
| Dark Harvest | 5.1% | 50.6% | 48.3–52.8% |
| Ultimate Hunter | 3.2% | 50.5% | 47.6–53.3% |
| Relentless Hunter | 1.9% | 49.5% | 45.8–53.2% |
| Sixth Sense | 1.6% | 52.5% | 48.5–56.5% |
| Taste of Blood | 0.4% | 50.0% | 42.4–57.6% |
| Deep Ward | 0.4% | 48.8% | 41.3–56.4% |
| Cheap Shot | 0.3% | 49.5% | 40.0–59.1% |
| Hail of BladesFew games | 0.1% | 44.7% | 30.2–60.3% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 62% | 50.4% | 49.8–51.1% |
| Scorch | 54% | 50.5% | 49.8–51.2% |
| Manaflow Band | 9.4% | 49.9% | 48.2–51.5% |
| Gathering Storm | 1.3% | 51.3% | 46.8–55.8% |
| Axiom Arcanist | 0.6% | 48.3% | 41.6–55.1% |
| Absolute Focus | 0.4% | 55.8% | 47.9–63.3% |
| Celerity | 0.3% | 50.9% | 41.6–60.3% |
| Nimbus CloakFew games | 0.2% | 48.4% | 36.6–60.4% |
| Stormraider's SurgeFew games | 0.2% | 50.0% | 37.7–62.3% |
| Arcane CometFew games | 0.2% | 47.3% | 34.7–60.2% |
| Summon AeryFew games | 0.1% | 58.5% | 43.4–72.2% |
| Deathfire TouchFew games | <0.1% | 50.0% | 33.2–66.9% |
| WaterwalkingFew games | <0.1% | 54.2% | 35.1–72.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 35% | 52.3% | 51.5–53.2% |
| Coup de Grace | 35% | 52.3% | 51.4–53.2% |
| Legend: Haste | 1.5% | 46.9% | 42.8–51.1% |
| Cut Down | 0.9% | 51.7% | 46.3–57.0% |
| Legend: Alacrity | 0.5% | 41.3% | 34.4–48.5% |
| Press the Attack | 0.5% | 47.5% | 40.4–54.8% |
| Presence of Mind | 0.5% | 53.6% | 46.3–60.8% |
| Last Stand | 0.3% | 47.7% | 38.5–57.0% |
| Absorb LifeFew games | 0.1% | 40.0% | 27.6–53.8% |
| Lethal TempoFew games | 0.1% | 37.0% | 24.5–51.4% |
| ConquerorFew games | 0.1% | 43.5% | 30.2–57.8% |
| Legend: BloodlineFew games | <0.1% | 50.0% | 30.7–69.3% |
Questions
What keystone do Fizz Mid players take on EUNE?
Electrocute, with Sorcery as the secondary tree, is the most played page: 62% of 36,996 games in all ranks, patch 26.20, 50.5% win rate.
What other rune page do Fizz Mid players use?
Dark Harvest with Precision: 5% of 36,996 games in all ranks, patch 26.20, 50.6% win rate.
Which stat shards do Fizz Mid players pick?
Adaptive force, Adaptive force, Health scaling: 91% of 36,996 games in all ranks, patch 26.20, 51.1% win rate.








































