GnarMid runes

Off-meta Mid

Top96%Mid1%
Win
44.6%
▼5.4 vs Mid
LP a game
−0.80
±3.00
Games
175
a win +20.2 · a loss −18.3
Pick · Ban
0.03 · 0.61%
as Mid · any role
Few games

How we measure

Gnar Mid on EUNE, patch 26.20: Fleet Footwork + Resolve (each the most played of 175 games).

Low sample. 175 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 93%Set taken in 87% of games
Every rune with its win rate7 runes · 2 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Overgrowth86%45.3%37.6–53.3%
Bone Plating79%46.8%38.7–55.0%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph84%45.6%37.7–53.6%
Legend: Alacrity84%44.9%37.1–53.0%
Last Stand71%46.8%38.2–55.5%
Fleet FootworkFew games45%46.2%35.5–57.1%
Lethal TempoFew games27%51.1%37.2–64.7%

Questions

What keystone do Gnar Mid players take on EUNE?

Fleet Footwork, with Resolve as the secondary tree, is the most played page: 45% of 175 games in all ranks, patch 26.20, 46.2% win rate.

What other rune page do Gnar Mid players use?

Lethal Tempo with Resolve: 27% of 175 games in all ranks, patch 26.20, 51.1% win rate.

Which stat shards do Gnar Mid players pick?

Attack speed, Adaptive force, Health scaling: 87% of 175 games in all ranks, patch 26.20, 44.1% win rate.