- Win
- 46.7%
- ▼3.3 vs Support
- LP a game
- +1.30
- ±1.26
- Games
- 1,148
- a win +22.9 · a loss −17.9
- Pick · Ban
- 0.21 · 0.94%
- as Support · any role
Jarvan IV Support on EUNE, patch 26.20: Electrocute + Precision (each the most played of 1,148 games).
Rune pages
DominationPrimary
PrecisionSecondary
ShardsOffense Adaptive force 52%Flex Adaptive force 96%Defense Health scaling 72%
Every rune with its win rate41 runes · 5 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 73% | 46.6% | 43.3–50.0% |
| Electrocute | 46% | 48.1% | 43.8–52.4% |
| Ultimate Hunter | 40% | 49.0% | 44.5–53.6% |
| Deep Ward | 32% | 48.6% | 43.6–53.7% |
| Relentless Hunter | 21% | 44.9% | 38.8–51.2% |
| Treasure Hunter | 18% | 42.5% | 36.0–49.3% |
| Grisly Mementos | 18% | 52.7% | 45.9–59.4% |
| Sixth Sense | 12% | 42.7% | 34.7–51.1% |
| Hail of Blades | 12% | 48.9% | 40.6–57.2% |
| Cheap ShotFew games | 4.5% | 44.2% | 31.6–57.7% |
| Dark HarvestFew games | 2.9% | 48.5% | 32.5–64.8% |
| Taste of BloodFew games | 1.9% | 40.9% | 23.3–61.3% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 67% | 48.4% | 44.9–51.9% |
| Coup de Grace | 57% | 48.7% | 44.9–52.5% |
| Legend: Alacrity | 32% | 42.4% | 37.5–47.6% |
| Conqueror | 22% | 40.6% | 34.7–46.8% |
| Cut Down | 10% | 51.3% | 42.4–60.1% |
| Press the AttackFew games | 6.5% | 50.7% | 39.6–61.7% |
| Legend: HasteFew games | 6.5% | 43.2% | 32.6–54.6% |
| Presence of MindFew games | 2.7% | 38.7% | 23.7–56.2% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 16% | 39.1% | 32.4–46.3% |
| Magical Footwear | 14% | 42.0% | 34.7–49.7% |
| Biscuit DeliveryFew games | 2.2% | 44.0% | 26.7–62.9% |
| Approach VelocityFew games | 2.1% | 70.8% | 50.8–85.1% |
| Cash BackFew games | 1.9% | 68.2% | 47.3–83.6% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 8.0% | 37.0% | 27.8–47.2% |
| UnflinchingFew games | 5.4% | 35.5% | 24.7–47.9% |
| Shield BashFew games | 4.9% | 39.3% | 27.6–52.4% |
| OvergrowthFew games | 3.1% | 37.1% | 23.2–53.7% |
| AftershockFew games | 2.9% | 42.4% | 27.2–59.2% |
| Font of LifeFew games | 2.6% | 40.0% | 24.6–57.7% |
| ConditioningFew games | 2.4% | 37.0% | 21.5–55.8% |
| Second WindFew games | 1.9% | 45.5% | 26.9–65.3% |
| RevitalizeFew games | 1.8% | 71.4% | 50.0–86.2% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| ScorchFew games | 7.9% | 51.7% | 41.5–61.6% |
| Manaflow BandFew games | 7.4% | 51.8% | 41.3–62.1% |
| TranscendenceFew games | 5.8% | 47.0% | 35.4–58.8% |
| Summon AeryFew games | 5.3% | 57.4% | 44.9–69.0% |
| Axiom ArcanistFew games | 3.5% | 52.5% | 37.5–67.1% |
| Gathering StormFew games | 3.3% | 52.6% | 37.3–67.5% |
| Absolute FocusFew games | 2.7% | 58.1% | 40.8–73.6% |
Questions
What keystone do Jarvan IV Support players take on EUNE?
Electrocute, with Precision as the secondary tree, is the most played page: 35% of 1,148 games in all ranks, patch 26.20, 50.4% win rate.
What other rune page do Jarvan IV Support players use?
Conqueror with Domination: 15% of 1,148 games in all ranks, patch 26.20, 40.3% win rate.
Which stat shards do Jarvan IV Support players pick?
Attack speed, Adaptive force, Health scaling: 36% of 1,148 games in all ranks, patch 26.20, 41.8% win rate.













































