LeonaMid runes

Off-meta Mid

Support99%Mid<1%
Win
38.5%
▼11.5 vs Mid
LP a game
—
Not enough games
Games
65
Pick · Ban
0.01 · 18.0%
as Mid · any role
Few games

How we measure

Leona Mid on EUNE, patch 26.20: Press the Attack + Resolve (each the most played of 65 games).

Low sample. 65 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Ability haste 58%Flex Health scaling 58%Defense Health scaling 88%Set taken in 46% of games
Every rune with its win rate6 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games63%43.9%29.9–59.0%
Legend: AlacrityFew games34%40.9%23.3–61.3%
Coup de GraceFew games34%36.4%19.7–57.1%
Legend: HasteFew games31%35.0%18.1–56.7%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games42%48.2%30.7–66.0%
OvergrowthFew games37%58.3%38.8–75.5%

Questions

What keystone do Leona Mid players take on EUNE?

Press the Attack, with Resolve as the secondary tree, is the most played page: 22% of 65 games in all ranks, patch 26.20, 28.6% win rate.

Which stat shards do Leona Mid players pick?

Ability haste, Health scaling, Health scaling: 46% of 65 games in all ranks, patch 26.20, 43.3% win rate.