MalphiteJungle runes

29th of 44 Jungle

Top71%Support10%Jungle10%Mid8%
Win
49.8%
▼0.2 vs Jungle
LP a game
+1.90
±0.53
Games
5,885
a win +21.3 · a loss −17.6
Pick · Ban
1.1 · 17.1%
as Jungle · any role

How we measure

Patch 26.21 started 21 Oct: showing the last 7 days, so some champion changes may not show yet.

Rune pages

Exact pages · 5 most played
DominationPrimary
SorcerySecondary
Exact page · 28.8%
ShardsOffense Attack speed 90%Flex Adaptive force 90%Defense Health scaling 94%Set taken in 80% of games
Every rune with its win rate52 runes · 5 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter56%47.0%45.3–48.7%
Grisly Mementos50%46.9%45.1–48.7%
Dark Harvest36%46.4%44.3–48.5%
Sudden Impact35%46.8%44.7–49.0%
Cheap Shot21%47.1%44.3–49.9%
Electrocute16%47.3%44.1–50.6%
Sixth Sense2.8%48.2%40.6–55.8%
Hail of Blades1.7%48.5%39.0–58.1%
Taste of BloodFew games0.6%55.9%39.5–71.1%
Deep WardFew games0.6%42.4%27.2–59.2%
Treasure HunterFew games0.5%55.2%37.6–71.6%
Relentless HunterFew games0.5%53.6%35.8–70.5%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Magical Footwear44%52.6%50.7–54.6%
Cosmic Insight43%52.5%50.6–54.5%
Approach Velocity5.3%44.9%39.5–50.4%
Cash Back4.3%41.6%35.7–47.7%
Triple TonicFew games1.1%47.0%35.4–58.8%
Biscuit DeliveryFew games1.0%53.3%40.9–65.4%
First StrikeFew games0.4%52.2%33.0–70.8%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence39%48.3%46.2–50.3%
Axiom Arcanist36%47.6%45.5–49.8%
Gathering Storm5.0%45.6%40.0–51.3%
Manaflow Band4.9%52.8%47.0–58.4%
Scorch4.7%47.1%41.3–53.0%
Arcane Comet4.3%47.4%41.4–53.6%
Absolute Focus2.3%47.1%39.0–55.4%
Celerity1.9%48.3%39.3–57.3%
WaterwalkingFew games1.3%46.0%35.1–57.2%
Nimbus CloakFew games0.7%42.1%27.9–57.8%
Stormraider's SurgeFew games0.5%53.3%36.1–69.8%
Deathfire TouchFew games0.4%54.2%35.1–72.1%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: Alacrity36%53.2%51.1–55.3%
Triumph36%53.4%51.2–55.5%
Press the Attack35%53.6%51.5–55.8%
Coup de Grace35%53.4%51.2–55.6%
Cut DownFew games1.7%57.1%47.3–66.5%
Legend: HasteFew games1.4%52.4%41.8–62.9%
Presence of MindFew games1.4%53.1%42.3–63.6%
Last StandFew games0.6%44.4%29.5–60.4%
ConquerorFew games0.4%48.0%30.0–66.5%
Lethal TempoFew games0.4%63.6%43.0–80.3%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Overgrowth6.9%51.7%46.9–56.6%
Conditioning5.5%55.0%49.5–60.3%
Shield Bash3.3%57.3%50.2–64.1%
Grasp of the Undying2.9%56.4%48.9–63.6%
Second Wind2.2%47.3%39.0–55.8%
Aftershock2.2%52.3%43.8–60.7%
Font of Life1.9%51.8%42.6–60.8%
Bone PlatingFew games1.5%50.0%39.9–60.1%
UnflinchingFew games1.5%56.3%45.9–66.3%
RevitalizeFew games0.8%55.3%41.3–68.6%
DemolishFew games0.7%35.9%22.7–51.6%

Questions

What keystone do Malphite Jungle players take on EUNE?

Dark Harvest, with Sorcery as the secondary tree, is the most played page: 32% of 5,885 games in all ranks, last 7 days, 47.3% win rate.

What other rune page do Malphite Jungle players use?

Press the Attack with Inspiration: 31% of 5,885 games in all ranks, last 7 days, 54.0% win rate.

Which stat shards do Malphite Jungle players pick?

Attack speed, Adaptive force, Health scaling: 80% of 5,885 games in all ranks, last 7 days, 50.1% win rate.