MaokaiMid runes

Off-meta Mid

Support74%Jungle14%Top12%Mid1%
Win
50.0%
▼0.0 vs Mid
LP a game
—
Not enough games
Games
80
Pick · Ban
0.01 · 0.20%
as Mid · any role
Few games

How we measure

Maokai Mid on EUNE, patch 26.20: Arcane Comet + Domination (each the most played of 80 games).

Low sample. 80 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
DominationSecondary
Most picked rune in each row
ShardsOffense Adaptive force 54%Flex Adaptive force 59%Defense Health scaling 100%Set taken in 39% of games
Every rune with its win rate11 runes · 3 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games60%50.0%36.4–63.6%
TranscendenceFew games59%51.1%37.2–64.7%
Arcane CometFew games35%42.9%26.5–60.9%
ScorchFew games35%46.4%29.5–64.2%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
OvergrowthFew games46%56.8%40.9–71.3%
DemolishFew games31%56.0%37.1–73.3%
Grasp of the UndyingFew games30%58.3%38.8–75.5%
AftershockFew games30%50.0%31.4–68.6%
Font of LifeFew games25%55.0%34.2–74.2%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Cheap ShotFew games39%45.2%29.2–62.2%
Ultimate HunterFew games39%45.2%29.2–62.2%

Questions

What keystone do Maokai Mid players take on EUNE?

Arcane Comet, with Domination as the secondary tree, is the most played page: 34% of 80 games in all ranks, patch 26.20, 44.4% win rate.

What other rune page do Maokai Mid players use?

Grasp of the Undying with Precision: 13% of 80 games in all ranks, patch 26.20, 60.0% win rate.

Which stat shards do Maokai Mid players pick?

Adaptive force, Adaptive force, Health scaling: 39% of 80 games in all ranks, patch 26.20, 41.9% win rate.