- Win
- 49.8%
- ▼0.2 vs Mid
- LP a game
- +1.00
- ±0.53
- Games
- 5,651
- a win +20.2 · a loss −18.4
- Pick · Ban
- 1.0 · 5.5%
- as Mid · any role
Naafiri Mid on EUNE, patch 26.20: Deathfire Touch + Precision (each the most played of 5,651 games).
Build
Spells
Fl
Ig
Ig
95% · 50.0% won
BootsImmortal Path45% · 51.2% won
The 4th and 5th items and the measured skill path need more games than this build has so far.
Boots
Immortal Path45% · 51.2% won · 2,563 games
- Crimson Lucidity 23%49.7% won
- Chainlaced Crushers 18%50.8% won
Summoner spells
Flash + Ignite95% · 50.0% won · 5,354 games
- Flash + Teleport 3.3%46.8% won
- Exhaust + Flash Few games0.7%35.7% won
Every option as a table19 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Immortal Path | 45% | 51.2% | 49.2%–53.1% | 2,563 |
| Crimson Lucidity | 23% | 49.7% | 47.0%–52.4% | 1,288 |
| Chainlaced Crushers | 18% | 50.8% | 47.7%–53.8% | 1,030 |
| Armored Advance | 8.6% | 48.7% | 44.2%–53.1% | 483 |
| No boots | 4.0% | 33.0% | 27.3%–39.4% | 227 |
| Summoner spells | ||||
| Flash + Ignite | 95% | 50.0% | 48.7%–51.4% | 5,354 |
| Flash + Teleport | 3.3% | 46.8% | 39.7%–53.9% | 186 |
| Exhaust + FlashFew games | 0.7% | 35.7% | 23.0%–50.8% | 42 |
| Flash + BarrierFew games | 0.5% | 48.2% | 30.7%–66.0% | 27 |
| Finished items | ||||
| Voltaic Cyclosword | 85% | 50.6% | 49.2%–52.1% | 4,815 |
| Axiom Arc | 62% | 52.0% | 50.3%–53.6% | 3,494 |
| Serylda's Grudge | 38% | 54.8% | 52.7%–56.9% | 2,145 |
| Eclipse | 37% | 51.2% | 49.0%–53.3% | 2,075 |
| Hubris | 27% | 53.1% | 50.6%–55.6% | 1,545 |
| Edge of Night | 21% | 56.0% | 53.1%–58.8% | 1,183 |
| Death's Dance | 10% | 54.8% | 50.7%–58.7% | 588 |
| Bastionbreaker | 5.5% | 49.2% | 43.7%–54.7% | 313 |
| Maw of Malmortius | 5.5% | 47.3% | 41.8%–52.8% | 313 |
| Guardian Angel | 5.3% | 56.9% | 51.2%–62.4% | 299 |
Questions
Which summoner spells do Naafiri Mid players take?
Flash and Ignite, in 95% of 5,651 games in all ranks, patch 26.20, 50.0% win rate.


























