- Win
- 42.6%
- ▼7.5 vs Mid
- LP a game
- −1.30
- ±0.76
- Games
- 2,745
- a win +20.9 · a loss −18.0
- Pick · Ban
- 0.51 · 2.9%
- as Mid · any role
Ezreal Mid on EUW, patch 26.21: Trinity Force, Manamune, Serylda's Grudge; Electrocute + Sorcery; skill order Q > E > W (each the most played of 2,745 games).
Rune pages
PrecisionPrimary
InspirationSecondary
ShardsOffense Attack speed 53%Flex Adaptive force 98%Defense Health scaling 70%Set taken in 43% of games
Every rune with its win rate39 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 47% | 43.6% | 40.9–46.3% |
| Electrocute | 35% | 44.1% | 41.0–47.2% |
| Grisly Mementos | 34% | 43.9% | 40.7–47.1% |
| Ultimate Hunter | 26% | 41.3% | 37.8–45.0% |
| Treasure Hunter | 23% | 46.3% | 42.5–50.2% |
| Dark Harvest | 12% | 42.4% | 37.1–47.9% |
| Sixth Sense | 9.5% | 44.6% | 38.7–50.7% |
| Deep Ward | 3.7% | 40.6% | 31.5–50.3% |
| Taste of BloodFew games | 2.4% | 44.6% | 33.2–56.7% |
| Relentless HunterFew games | 1.9% | 45.3% | 32.7–58.6% |
| Cheap ShotFew games | 1.6% | 46.5% | 32.5–61.1% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Absolute Focus | 24% | 45.5% | 41.8–49.3% |
| Scorch | 23% | 46.1% | 42.2–50.0% |
| Gathering Storm | 20% | 41.2% | 37.2–45.3% |
| Manaflow Band | 15% | 43.5% | 38.7–48.4% |
| Transcendence | 14% | 38.7% | 34.1–43.6% |
| Axiom Arcanist | 9.4% | 39.4% | 33.6–45.5% |
| Deathfire TouchFew games | 2.3% | 40.6% | 29.5–52.9% |
| Arcane CometFew games | 1.1% | 32.3% | 18.6–49.9% |
| Nimbus CloakFew games | 1.1% | 36.7% | 21.9–54.5% |
| CelerityFew games | 1.0% | 46.4% | 29.5–64.2% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Magical Footwear | 33% | 41.9% | 38.7–45.1% |
| Biscuit Delivery | 33% | 41.0% | 37.8–44.2% |
| Cash Back | 12% | 43.9% | 38.6–49.4% |
| Jack Of All Trades | 8.1% | 47.3% | 40.8–53.9% |
| First Strike | 7.8% | 46.3% | 39.7–53.0% |
| Cosmic Insight | 7.7% | 46.2% | 39.6–52.9% |
| Triple Tonic | 7.5% | 48.1% | 41.3–54.9% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 43% | 40.4% | 37.7–43.3% |
| Coup de Grace | 38% | 39.9% | 37.0–42.9% |
| Legend: Bloodline | 35% | 40.3% | 37.2–43.4% |
| Lethal Tempo | 22% | 42.6% | 38.7–46.5% |
| Press the Attack | 13% | 39.3% | 34.5–44.4% |
| Cut Down | 8.4% | 42.9% | 36.6–49.3% |
| Legend: Haste | 7.4% | 44.6% | 37.9–51.5% |
| Conqueror | 4.9% | 34.3% | 26.8–42.7% |
| TriumphFew games | 3.1% | 45.4% | 35.3–55.8% |
| Legend: AlacrityFew games | 2.0% | 36.4% | 24.9–49.6% |
| Last StandFew games | 0.7% | 50.0% | 29.9–70.1% |
Questions
What keystone do Ezreal Mid players take on EUW?
Electrocute, with Sorcery as the secondary tree, is the most played page: 31% of 2,745 games in all ranks, patch 26.21, 44.3% win rate.
What other rune page do Ezreal Mid players use?
Lethal Tempo with Inspiration: 20% of 2,745 games in all ranks, patch 26.21, 43.1% win rate.
Which stat shards do Ezreal Mid players pick?
Attack speed, Adaptive force, Health scaling: 43% of 2,745 games in all ranks, patch 26.21, 39.4% win rate.











































