FioraJungle build

Off-meta Jungle

Top95%Jungle<1%
Win
49.8%
▼0.2 vs Jungle
LP a game
+2.10
±2.57
Games
291
a win +22.5 · a loss −18.5
Pick · Ban
0.01 · 4.7%
as Jungle · any role

How we measure

Fiora Jungle on EUW, patch 26.19: Ravenous Hydra, Trinity Force, Death's Dance; Press the Attack + Inspiration; skill order Q > E > W (each the most played of 291 games).

Low sample. 291 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 291 games

Start

SpHp

33% · 36.8% won

Spells

FlSm

99% · 50.3% won

Skills

starts Q E W

46% · 46.2% won

Items 17.5% of games with a core

  1. Ravenous Hydra
  2. Trinity Force
  3. Death's Dance

56.3% won (39.3–71.8) · 32 games

BootsPlated Steelcaps41% · 45.8% won

The 4th and 5th items and the measured skill path need more games than this build has so far.

Core items

First three finished, in the order bought
  1. Ravenous Hydra › Trinity Force › Death's Dance32 gamesMost playedFew games17%56.3%39% to 72%
  2. Ravenous Hydra › Eclipse › Endless Hunger30 gamesFew games16%83.3%66% to 93%

Skills

Max order
  1. starts Q E W46%46.2%130
  2. starts Q W EFew games19%41.8%55
  3. starts Q E WFew games8.5%91.7%24
  4. starts E Q WFew games8.1%52.2%23
  5. starts Q E QFew games7.4%47.6%21

Starting items

Scorchclaw Pup + Health Potion33% · 36.8% won · 95 gamesFew games
  • Scorchclaw Pup Few games26%70.1% won
  • Gustwalker Hatchling + Health Potion Few games18%46.2% won

Boots

Plated Steelcaps41% · 45.8% won · 118 games
  • No boots Few games23%43.9% won
  • Gluttonous Greaves Few games13%55.3% won

Summoner spells

Flash + Smite99% · 50.3% won · 288 games
Every option as a table23 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Ravenous Hydra › Trinity Force › Death's DanceFew games17%56.3%39.3%–71.8%32
Ravenous Hydra › Eclipse › Endless HungerFew games16%83.3%66.4%–92.7%30
Boots
Plated Steelcaps41%45.8%37.1%–54.7%118
No bootsFew games23%43.9%32.6%–55.9%66
Gluttonous GreavesFew games13%55.3%39.7%–69.9%38
Mercury's TreadsFew games12%55.9%39.5%–71.1%34
Boots of SwiftnessFew games9.3%66.7%47.8%–81.4%27
Starting items
Scorchclaw Pup + Health PotionFew games33%36.8%27.8%–46.9%95
Scorchclaw PupFew games26%70.1%59.2%–79.2%77
Gustwalker Hatchling + Health PotionFew games18%46.2%33.3%–59.5%52
Gustwalker HatchlingFew games14%33.3%21.0%–48.4%42
Summoner spells
Flash + Smite99%50.3%44.6%–56.1%288
Skill order
Max Q E W · starts Q E W46%46.2%37.8%–54.7%130
Max Q E W · starts Q W EFew games19%41.8%29.7%–55.0%55
Max Q W E · starts Q E WFew games8.5%91.7%74.2%–97.7%24
Max Q E W · starts E Q WFew games8.1%52.2%33.0%–70.8%23
Max Q E W · starts Q E QFew games7.4%47.6%28.3%–67.6%21
Finished items
Endless HungerFew games29%69.4%59.0%–78.2%85
Maw of MalmortiusFew games16%57.5%43.3%–70.5%47
EclipseFew games15%72.7%58.2%–83.7%44
Blade of The Ruined KingFew games13%51.4%35.9%–66.6%37
HubrisFew games9.6%57.1%39.1%–73.5%28
Voltaic CycloswordFew games9.3%48.2%30.7%–66.0%27

Questions

What do Fiora Jungle players build first on EUW?

The most played core is Ravenous Hydra, then Trinity Force, then Death's Dance: 11% of 291 games in all ranks, patch 26.19, 56.3% win rate.

What skill order do Fiora Jungle players use?

Most often they max Q, E, W and start Q, E, W: 46% of 283 games with a skill order in all ranks, patch 26.19, 46.2% win rate.

Which summoner spells do Fiora Jungle players take?

Flash and Smite, in 99% of 291 games in all ranks, patch 26.19, 50.3% win rate.