- Win
- 45.1%
- ▼4.9 vs Jungle
- LP a game
- +0.70
- ±1.58
- Games
- 667
- a win +21.9 · a loss −17.5
- Pick · Ban
- 0.03 · 0.83%
- as Jungle · any role
Low sample. 667 games, fewer than 1,000. Read these numbers as rough.
Build
Start

29% · 49.2% won
Spells
Sm
97% · 45.2% won
Skills
52% · 45.3% won
Items 31.7% of games with a core
- Trinity Force
- Black Cleaver
- Sterak's Gage
50.8% won (42.3–59.2) · 130 games
The 4th and 5th items and the measured skill path need more games than this build has so far.
Core items
- Trinity Force › Black Cleaver › Sterak's Gage32%50.8%42% to 59%
Skills
- ››starts W Q E52%45.3%349
- ››starts Q W E19%44.8%125
- ››starts W Q EFew games12%51.3%78
- ››starts W E QFew games3.5%30.4%23
Starting items
- Scorchclaw Pup + Health Potion 23%41.4% won
- Gustwalker Hatchling + Health Potion 16%44.2% won
Boots
- Mercury's Treads 24%46.5% won
- Berserker's Greaves Few games8.0%39.6% won
Summoner spells
Every option as a table25 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Core items | ||||
| Trinity Force › Black Cleaver › Sterak's Gage | 32% | 50.8% | 42.3%–59.2% | 130 |
| Boots | ||||
| Plated Steelcaps | 53% | 47.0% | 41.9%–52.2% | 353 |
| Mercury's Treads | 24% | 46.5% | 38.9%–54.3% | 157 |
| Berserker's GreavesFew games | 8.0% | 39.6% | 27.6%–53.1% | 53 |
| No bootsFew games | 7.5% | 28.0% | 17.5%–41.7% | 50 |
| Boots of SwiftnessFew games | 5.6% | 43.2% | 28.7%–59.1% | 37 |
| Starting items | ||||
| Scorchclaw Pup | 29% | 49.2% | 42.3%–56.2% | 193 |
| Scorchclaw Pup + Health Potion | 23% | 41.4% | 33.9%–49.4% | 152 |
| Gustwalker Hatchling + Health Potion | 16% | 44.2% | 35.1%–53.8% | 104 |
| Gustwalker HatchlingFew games | 13% | 41.4% | 31.6%–51.9% | 87 |
| Summoner spells | ||||
| Flash + Smite | 97% | 45.2% | 41.4%–49.1% | 648 |
| Skill order | ||||
| Max Q W E · starts W Q E | 52% | 45.3% | 40.1%–50.5% | 349 |
| Max Q W E · starts Q W E | 19% | 44.8% | 36.4%–53.5% | 125 |
| Max W Q E · starts W Q EFew games | 12% | 51.3% | 40.4%–62.1% | 78 |
| Max Q W E · starts W E QFew games | 3.5% | 30.4% | 15.6%–50.9% | 23 |
| Finished items | ||||
| Wit's End | 20% | 54.9% | 46.4%–63.1% | 133 |
| Blade of The Ruined King | 18% | 48.0% | 39.3%–56.7% | 123 |
| Randuin's OmenFew games | 13% | 46.5% | 36.4%–57.0% | 86 |
| Death's DanceFew games | 6.6% | 43.2% | 29.7%–57.8% | 44 |
| HeartsteelFew games | 6.0% | 62.5% | 47.0%–75.8% | 40 |
| Kraken SlayerFew games | 5.9% | 56.4% | 41.0%–70.7% | 39 |
| Dusk and DawnFew games | 5.3% | 37.1% | 23.2%–53.7% | 35 |
| Jak'Sho, The ProteanFew games | 4.1% | 40.7% | 24.5%–59.3% | 27 |
| Warmog's ArmorFew games | 3.8% | 76.0% | 56.6%–88.5% | 25 |
| StridebreakerFew games | 3.6% | 16.7% | 6.7%–35.9% | 24 |
Questions
What do Gnar Jungle players build first on EUW?
The most played core is Trinity Force, then Black Cleaver, then Sterak's Gage: 19% of 667 games in all ranks, patch 26.19, 50.8% win rate.
What skill order do Gnar Jungle players use?
Most often they max Q, W, E and start W, Q, E: 52% of 667 games in all ranks, patch 26.19, 45.3% win rate.
Which summoner spells do Gnar Jungle players take?
Flash and Smite, in 97% of 667 games in all ranks, patch 26.19, 45.2% win rate.



































