JinxMid

Off-meta MidAll ranks

Bot99%Mid<1%
Win
44.1%
▼5.9 vs Mid
LP a game
−0.70
±0.87
Games
2,103
a win +20.8 · a loss −17.9
Pick · Ban
0.03 · 9.6%
as Mid · any role

How we measure

Build

Most played of 2,103 games

Items 27.0% of games with a core · 56.3% won

  1. Hexoptics C44
  2. Runaan's Hurricane
  3. Infinity Edge

56.3% won (51.1–61.4) · 348 games

Start

  • Doran's Bow
  • Health Potion ×2

58% · 45.0% won

Boots

  • Gunmetal Greaves

83% · 44.8% won

Spells

  • Flash
  • Barrier

61% · 46.1% won

or FG 9.8%

Skills · max

starts Q W E

67% · 43.6% won

or 6.2%

RunesLethal Tempo + Sorcery
Precision
Sorcery
Most picked rune in each row

Runes Lethal Tempo + Sorcery

or Lethal Tempo + Inspiration 25%

Lanes you meet

Ring: win rate · arrows: vs expected

Toughest

  1. Yasuo34.6%−4.3 points against what the two win rates suggest110 · met 5.2%

Across ranks

  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Mid picks

  1. Ahri50.9%
  2. Yasuo51.2%
  3. Yone51.5%
  4. Malzahar51.2%
  5. Syndra50.4%
  6. Akali48.1%
  7. Katarina49.6%
  8. Zed49.5%
  9. Locke48.5%
  10. Jinx44.2%
LP by rankAll ranks: a win +20.8 · a loss −17.98 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Mid Jinx by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron169 games, small sample16939.1%+20.1−16.4−2.20rank +0.56, ±2.87, the 95% range, over 169 games
Bronze463 games46346.9%+20.8−17.7+0.50rank +2.39, ±1.82, the 95% range, over 463 games
Silver457 games45740.7%+20.8−17.5−1.80rank +2.31, ±1.79, the 95% range, over 457 games
Gold365 games36548.0%+20.7−18.4+0.50rank +2.19, ±2.06, the 95% range, over 365 games
Platinum287 games, small sample28746.7%+20.7−17.7+0.50rank +1.83, ±2.30, the 95% range, over 287 games
Emerald165 games, small sample16539.3%+19.7−18.0−2.90rank +1.43, ±2.93, the 95% range, over 165 games
Diamond67 games, small sample6738.2%+20.0−18.0−3.30rank +1.82, ±4.61, the 95% range, over 67 games
Master44 games, small sample4443.2%+28.8−27.8−3.40rank +2.11, ±8.67, the 95% range, over 44 games
Grandmasterno LP figure–0.0%––No LP figurerank +0.64

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▼0.6 since 26.203 patches
Jinx Mid by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2142.9%, 39% to 47%, the 95% range0.0%8.4%−1.40, ±1.49, the 95% range, over 692 games714
26.2043.4%, 40% to 46%, the 95% range0.0%10.3%−0.90, ±1.23, the 95% range, over 1,008 games1,052
26.1946.5%, 43% to 50%, the 95% range0.0%10.3%+0.40, ±1.27, the 95% range, over 943 games1,001

Questions

Is Jinx Mid good right now?

Grade D, off-meta: 44.1% won over 2,103 games in all ranks on EUW, last 30 days.

How much LP does Jinx Mid net a game?

−0.70 LP a game (±0.87) in all ranks on EUW, last 30 days, against a rank average of +1.96.

Which lanes are hardest for Jinx Mid?

Against what the two champions' win rates suggest, the toughest lanes in all ranks on EUW, last 30 days are Yasuo (34.6%).

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