- Win
- 46.1%
- ▼3.9 vs Top
- LP a game
- +0.70
- ±0.76
- Games
- 2,907
- a win +21.7 · a loss −17.4
- Pick · Ban
- 0.11 · 4.8%
- as Top · any role
Build
Items 18.1% of games with a core · 52.1% won
- Blackfire Torch
- Liandry's Torment
- Rylai's Crystal Scepter
4th
- R
54.1% won24% pick - Z
54.9% won23% pick - R
67.8% won12% pick
5th
- Z
56.1% won19% pick - R
65.8% won17% pick - C
71.1% won17% pick
52.1% won (46.5–57.7) · 305 games
Start
- Doran's Ring
- Health Potion ×2
83% · 46.3% won
Boots
- Boots of Swiftness
48% · 46.3% won
Spells
- Flash
- Teleport
45% · 45.4% won
or F
I
40%
Skills · max
››starts Q W E
54% · 45.8% won
or ›› 6.1%
RunesConqueror + Sorcery
Precision







Sorcery






Runes Conqueror + Sorcery
or Conqueror + Inspiration 14%
Lanes you meet
Ring: win rate · arrows: vs expected
Toughest
- Yone37.7%−4.0 points against what the two win rates suggest122 · met 4.2%
Across ranks
Rank-sensitive
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Top picks
LP by rank8 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron102 games, small sample | 102 | 50.5% | +20.2 | −17.9 | +1.10rank +0.53, ±3.84, the 95% range, over 102 games |
| Bronze469 games, small sample | 469 | 46.4% | +21.3 | −16.4 | +1.40rank +2.44, ±1.79, the 95% range, over 469 games |
| Silver622 games, small sample | 622 | 48.5% | +21.5 | −17.5 | +1.50rank +2.34, ±1.59, the 95% range, over 622 games |
| Gold669 games, small sample | 669 | 43.0% | +21.9 | −17.1 | −0.30rank +2.21, ±1.53, the 95% range, over 669 games |
| Platinum475 games, small sample | 475 | 41.0% | +21.0 | −17.4 | −1.50rank +1.86, ±1.78, the 95% range, over 475 games |
| Emerald318 games, small sample | 318 | 51.2% | +21.7 | −18.8 | +2.20rank +1.45, ±2.32, the 95% range, over 318 games |
| Diamond108 games, small sample | 108 | 47.3% | +23.6 | −17.1 | +2.50rank +1.82, ±4.09, the 95% range, over 108 games |
| Master29 games, small sample | 29 | 55.2% | +35.6 | −25.8 | +8.00rank +2.16, ±12.09, the 95% range, over 29 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch2 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.20 | 46.1%, 44% to 48%, the 95% range | 0.1% | 4.8% | +0.70, ±0.76, the 95% range, over 2,792 games | 2,907 |
| 26.19 | 47.0%, 45% to 49%, the 95% range | 0.1% | 3.4% | +1.50, ±0.79, the 95% range, over 2,567 games | 2,672 |
Questions
Is Lillia Top good right now?
Grade D, off-meta: 46.1% won over 2,907 games in all ranks, patch 26.20.
How much LP does Lillia Top net a game?
+0.70 LP a game (±0.76) in all ranks, patch 26.20, against a rank average of +1.98.
Which lanes are hardest for Lillia Top?
Against what the two champions' win rates suggest, the toughest lanes in all ranks, patch 26.20 are Yone (37.7%).














































