Sett: Counter, Sett 61.9% over 134 games.
Counter
Sett
Sett win rate
61.9%
▲ 8.5 pts over expected
Lane at 15
Early and late
Locke LP a game
−3.8±3.3
Sett: Counter, Sett 61.9% over 134 games.
Counter
Sett win rate
61.9%
▲ 8.5 pts over expected
−3.8±3.3
| Opponent | ||||||
|---|---|---|---|---|---|---|
| Yone | 7,608 | 54.4%53%–55% | +1.1 | −330 | +8.0 | +103 |
| Ahri | 7,438 | 53.5%52%–55% | +1.0 | −392 | +6.9 | +129 |
| Yasuo | 7,082 | 54.9%54%–56% | +2.3 | −123 | +13.3 | +173 |
| Akali | 5,251 | 52.6%51%–54% | +2.9 | +55 | +8.3 | +384 |
| Syndra | 5,132 | 48.0%47%–49% | −4.1 | −612 | +10.1 | −184 |
| Katarina | 4,775 | 53.6%52%–55% | +2.6 | −289 | −5.2 | 0 |
| Malzahar | 4,752 | 51.4%50%–53% | −1.5 | −523 | +19.6 | −8 |
| Viktor | 4,738 | 49.5%48%–51% | −3.2 | −536 | +14.1 | +119 |
| Zed | 4,558 | 51.8%50%–53% | +0.7 | +64 | +5.5 | +204 |
| Ekko | 4,396 | 52.8%51%–54% | −0.5 | −163 | +2.6 | +226 |
| Veigar | 4,337 | 52.2%51%–54% | −0.7 | −803 | +2.8 | −181 |
| Fizz | 4,133 | 53.0%51%–55% | −0.5 | +103 | +3.1 | +151 |
| Galio | 3,651 | 52.2%51%–54% | +1.2 | −502 | +1.2 | +68 |
| Lux | 3,606 | 50.3%49%–52% | −2.3 | −502 | +6.5 | +21 |
| Sylas | 3,523 | 50.8%49%–52% | +1.2 | −318 | −3.5 | +130 |
| Vex | 3,293 | 52.3%51%–54% | +0.2 | −310 | +7.1 | +122 |
| Diana | 3,141 | 53.0%51%–55% | +0.8 | +240 | +5.4 | +387 |
| LeBlanc | 2,996 | 51.3%49%–53% | +0.2 | +57 | +8.7 | +435 |
| Xerath | 2,721 | 49.1%47%–51% | −3.8 | −814 | +0.9 | −149 |
| Mel | 2,557 | 49.5%48%–51% | +1.8 | +36 | +20.2 | +273 |
Sett (61.9%, 134 games), Heimerdinger (61.1%, 571 games) and Sion (58.1%, 248 games) clearly beat Locke in Mid. EUW Ranked, all ranks, patch 26.20.
Sett, with a 61.9% win rate over 134 games (95% range 53.5–69.7%) against Locke in Mid. EUW Ranked, all ranks, patch 26.20.
Locke clearly beats Zilean (58.9%, 158 games), Lucian (57.8%, 306 games) and Ezreal (56.6%, 376 games) in Mid. EUW Ranked, all ranks, patch 26.20.
48.5% over 140,476 games (95% range 48.2–48.7%). EUW Ranked, all ranks, patch 26.20.
46 of 80 opponents with 100+ games, such as Malzahar, Viktor and Lux: their win rate range includes 50%, so neither side has a clear edge.