- Win
- 40.6%
- ▼9.4 vs Top
- LP a game
- −2.90
- ±3.21
- Games
- 160
- a win +20.5 · a loss −19.4
- Pick · Ban
- 0.01 · 3.8%
- as Top · any role
Low sample. 160 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Ability haste 46%Flex Adaptive force 95%Defense Health scaling 90%Set taken in 40% of games
Every rune with its win rate13 runes · 5 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 81% | 42.6% | 34.4–51.3% |
| Transcendence | 73% | 45.3% | 36.6–54.3% |
| Scorch | 71% | 43.0% | 34.3–52.2% |
| Summon AeryFew games | 51% | 47.6% | 37.1–58.2% |
| Arcane CometFew games | 23% | 46.0% | 31.0–61.6% |
| Gathering StormFew games | 21% | 33.3% | 19.8–50.4% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 39% | 44.4% | 32.9–56.7% |
| RevitalizeFew games | 38% | 43.3% | 31.6–55.9% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic InsightFew games | 24% | 50.0% | 34.8–65.1% |
| Biscuit DeliveryFew games | 19% | 48.4% | 32.0–65.2% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Cut DownFew games | 16% | 38.5% | 22.4–57.5% |
| Presence of MindFew games | 14% | 36.4% | 19.7–57.1% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap ShotFew games | 13% | 10.0% | 2.8–30.1% |
Questions
What keystone do Milio Top players take on EUW?
Summon Aery, with Resolve as the secondary tree, is the most played page: 27% of 160 games in all ranks, patch 26.20, 46.5% win rate.
What other rune page do Milio Top players use?
Arcane Comet with Precision: 14% of 160 games in all ranks, patch 26.20, 50.0% win rate.
Which stat shards do Milio Top players pick?
Ability haste, Adaptive force, Health scaling: 40% of 160 games in all ranks, patch 26.20, 43.8% win rate.

















