- Win
- 49.2%
- ▼0.8 vs Jungle
- LP a game
- +1.40
- ±0.34
- Games
- 14.2k
- a win +21.5 · a loss −18.2
- Pick · Ban
- 1.2 · 0.89%
- as Jungle · any role
Quinn Jungle on EUW, patch 26.21: Hubris, The Collector, Lord Dominik's Regards; Electrocute + Sorcery; skill order Q > W > E (each the most played of 14,158 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 85%Flex Adaptive force 99%Defense Health scaling 88%Set taken in 79% of games
Every rune with its win rate41 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Treasure Hunter | 78% | 49.3% | 48.4–50.2% |
| Sudden Impact | 75% | 49.5% | 48.5–50.4% |
| Electrocute | 66% | 49.4% | 48.4–50.4% |
| Grisly Mementos | 59% | 49.4% | 48.4–50.5% |
| Sixth Sense | 9.0% | 48.8% | 46.1–51.5% |
| Taste of Blood | 6.2% | 48.2% | 44.9–51.5% |
| Relentless Hunter | 3.8% | 50.5% | 46.3–54.7% |
| Dark Harvest | 1.5% | 50.7% | 43.9–57.5% |
| Hail of BladesFew games | 0.7% | 42.4% | 32.8–52.6% |
| Deep WardFew games | 0.6% | 51.2% | 40.5–61.9% |
| Cheap ShotFew games | 0.6% | 45.6% | 35.1–56.5% |
| Ultimate HunterFew games | 0.2% | 41.2% | 26.4–57.8% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Absolute Focus | 58% | 49.1% | 48.1–50.2% |
| Gathering Storm | 57% | 49.4% | 48.3–50.5% |
| Celerity | 4.1% | 46.3% | 42.2–50.3% |
| Scorch | 3.9% | 43.2% | 39.2–47.4% |
| Nimbus Cloak | 2.1% | 50.0% | 44.4–55.6% |
| Stormraider's Surge | 1.8% | 51.4% | 45.3–57.4% |
| Waterwalking | 0.9% | 46.0% | 37.6–54.7% |
| TranscendenceFew games | 0.3% | 37.1% | 23.2–53.7% |
| Manaflow BandFew games | 0.2% | 44.8% | 28.4–62.5% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cash Back | 25% | 50.0% | 48.4–51.7% |
| Triple Tonic | 21% | 50.2% | 48.4–52.0% |
| Cosmic Insight | 21% | 50.3% | 48.5–52.1% |
| First Strike | 17% | 50.2% | 48.2–52.2% |
| Magical Footwear | 1.7% | 47.1% | 41.0–53.4% |
| Approach Velocity | 1.0% | 36.5% | 28.9–44.8% |
| Jack Of All TradesFew games | 0.5% | 51.3% | 40.4–62.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Cut Down | 22% | 49.2% | 47.4–50.9% |
| Legend: Alacrity | 20% | 49.1% | 47.3–51.0% |
| Triumph | 11% | 47.8% | 45.3–50.3% |
| Press the Attack | 8.0% | 47.9% | 45.0–50.8% |
| Legend: Bloodline | 7.5% | 48.3% | 45.3–51.3% |
| Coup de Grace | 4.9% | 47.0% | 43.3–50.7% |
| Fleet Footwork | 4.4% | 43.4% | 39.6–47.3% |
| Presence of Mind | 3.9% | 42.3% | 38.3–46.5% |
| Lethal TempoFew games | 0.6% | 50.6% | 39.8–61.4% |
| Last StandFew games | 0.4% | 47.4% | 35.0–60.1% |
| Legend: HasteFew games | 0.3% | 57.5% | 43.3–70.5% |
| ConquerorFew games | 0.2% | 60.0% | 42.3–75.4% |
| Absorb LifeFew games | 0.2% | 50.0% | 32.1–67.9% |
Questions
What keystone do Quinn Jungle players take on EUW?
Electrocute, with Sorcery as the secondary tree, is the most played page: 53% of 14,158 games in all ranks, patch 26.21, 49.4% win rate.
What other rune page do Quinn Jungle players use?
First Strike with Precision: 9% of 14,158 games in all ranks, patch 26.21, 50.6% win rate.
Which stat shards do Quinn Jungle players pick?
Attack speed, Adaptive force, Health scaling: 79% of 14,158 games in all ranks, patch 26.21, 48.8% win rate.












































