RakanJungle runes

Off-meta Jungle

Support99%Jungle<1%
Win
48.9%
▼1.1 vs Jungle
LP a game
—
Not enough games
Games
45
Pick · Ban
0.00 · 0.35%
as Jungle · any role
Few games

How we measure

Rakan Jungle on EUW, patch 26.21: Electrocute + Sorcery; skill order W > Q > E (each the most played of 45 games).

Low sample. 45 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Ability haste 41%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 31% of games
Every rune with its win rate4 runes · 1 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games76%50.0%34.1–65.9%
Sixth SenseFew games58%53.9%35.5–71.2%
Sudden ImpactFew games56%60.0%40.7–76.6%
ElectrocuteFew games44%65.0%43.3–81.9%

Questions

What keystone do Rakan Jungle players take on EUW?

Electrocute, with Sorcery as the secondary tree, is the most played page: 42% of 45 games in all ranks, patch 26.21, 68.4% win rate.

Which stat shards do Rakan Jungle players pick?

Ability haste, Adaptive force, Health scaling: 31% of 45 games in all ranks, patch 26.21, 64.3% win rate.