RellMid runes

Off-meta Mid

Support99%Mid<1%
Win
38.8%
▼11.2 vs Mid
LP a game
—
Not enough games
Games
85
Pick · Ban
0.00 · 1.2%
as Mid · any role
Few games

How we measure

Rell Mid on EUW, patch 26.21: Grasp of the Undying + Precision; skill order W > E > Q (each the most played of 85 games).

Low sample. 85 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Attack speed 51%Flex Health scaling 50%Defense Health scaling 69%
Every rune with its win rate8 runes · 3 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Shield BashFew games55%42.6%29.5–56.7%
Grasp of the UndyingFew games33%39.3%23.6–57.6%
Bone PlatingFew games32%37.0%21.5–55.8%
OvergrowthFew games31%46.2%28.8–64.5%
UnflinchingFew games28%41.7%24.5–61.2%
Second WindFew games24%45.0%25.8–65.8%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: HasteFew games33%32.1%17.9–50.7%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games26%50.0%30.7–69.3%

Questions

What keystone do Rell Mid players take on EUW?

Grasp of the Undying, with Precision as the secondary tree, is the most played page: 27% of 85 games in all ranks, patch 26.21, 43.5% win rate.

Which stat shards do Rell Mid players pick?

Ability haste, Health scaling, Health scaling: 22% of 85 games in all ranks, patch 26.21, 31.6% win rate.