- Win
- 30.2%
- ▼19.8 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 53
- Pick · Ban
- 0.00 · 1.5%
- as Jungle · any role
Senna Jungle on EUW, patch 26.20: Deathfire Touch + Inspiration; skill order Q > W > E (each the most played of 53 games).
Low sample. 53 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
InspirationSecondary
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health 86%Set taken in 79% of games
Every rune with its win rate5 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Deathfire TouchFew games | 68% | 33.3% | 20.2–49.7% |
| CelerityFew games | 68% | 30.6% | 18.0–46.9% |
| Gathering StormFew games | 68% | 27.8% | 15.9–44.0% |
| Manaflow BandFew games | 62% | 30.3% | 17.4–47.3% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Magical FootwearFew games | 45% | 29.2% | 14.9–49.2% |
Questions
What keystone do Senna Jungle players take on EUW?
Deathfire Touch, with Inspiration as the secondary tree, is the most played page: 40% of 53 games in all ranks, patch 26.20, 33.3% win rate.
Which stat shards do Senna Jungle players pick?
Attack speed, Adaptive force, Health: 79% of 53 games in all ranks, patch 26.20, 28.6% win rate.









