- Win
- 52.9%
- ▲2.9 vs Jungle
- LP a game
- +3.10
- ±0.13
- Games
- 94.4k
- a win +21.3 · a loss −17.6
- Pick · Ban
- 6.5 · 9.0%
- as Jungle · any role
Shyvana Jungle on EUW, patch 26.21: Trinity Force, Spear of Shojin, Death's Dance; Press the Attack + Inspiration; skill order Q > W > E (each the most played of 94,358 games).
Rune pages
PrecisionPrimary
InspirationSecondary
ShardsOffense Attack speed 96%Flex Adaptive force 98%Defense Health scaling 93%Set taken in 90% of games
Every rune with its win rate43 runes · 4 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 99% | 53.0% | 52.7–53.3% |
| Last Stand | 84% | 53.1% | 52.7–53.4% |
| Press the Attack | 83% | 53.1% | 52.8–53.5% |
| Legend: Haste | 82% | 53.1% | 52.7–53.4% |
| Legend: Alacrity | 16% | 52.5% | 51.7–53.3% |
| Conqueror | 15% | 52.4% | 51.6–53.2% |
| Cut Down | 9.4% | 52.8% | 51.7–53.8% |
| Coup de Grace | 5.5% | 52.1% | 50.7–53.4% |
| Legend: Bloodline | 0.7% | 50.6% | 46.8–54.4% |
| Lethal Tempo | 0.5% | 47.2% | 42.9–51.6% |
| Fleet Footwork | 0.2% | 52.9% | 46.1–59.7% |
| Absorb Life | 0.1% | 50.0% | 41.7–58.4% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Magical Footwear | 74% | 53.3% | 52.9–53.6% |
| Cosmic Insight | 62% | 53.2% | 52.8–53.6% |
| Approach Velocity | 12% | 53.6% | 52.7–54.5% |
| Cash Back | 3.4% | 53.5% | 51.8–55.3% |
| Jack Of All Trades | 2.9% | 53.3% | 51.4–55.2% |
| Triple Tonic | 0.9% | 51.7% | 48.2–55.1% |
| Biscuit DeliveryFew games | <0.1% | 50.6% | 40.0–61.2% |
| First StrikeFew games | <0.1% | 55.8% | 42.3–68.4% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Conditioning | 16% | 52.0% | 51.2–52.8% |
| Unflinching | 14% | 52.1% | 51.2–52.9% |
| Overgrowth | 1.8% | 49.9% | 47.5–52.3% |
| Shield Bash | 0.7% | 48.8% | 45.1–52.6% |
| Revitalize | 0.6% | 51.5% | 47.5–55.6% |
| Bone Plating | 0.5% | 46.4% | 42.1–50.7% |
| Second Wind | 0.2% | 47.9% | 40.5–55.4% |
| Demolish | 0.1% | 51.7% | 42.7–60.6% |
| Grasp of the Undying | 0.1% | 41.5% | 32.6–51.0% |
| Font of LifeFew games | 0.1% | 37.8% | 28.5–48.1% |
| AftershockFew games | <0.1% | 26.0% | 15.9–39.6% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 4.2% | 51.4% | 49.8–52.9% |
| Cheap Shot | 3.1% | 51.3% | 49.5–53.1% |
| Sudden Impact | 1.1% | 50.5% | 47.4–53.6% |
| Sixth Sense | 0.7% | 50.2% | 46.2–54.1% |
| Grisly Mementos | 0.6% | 48.1% | 44.1–52.1% |
| Dark Harvest | 0.6% | 48.2% | 44.1–52.4% |
| Taste of Blood | 0.6% | 51.8% | 47.7–55.9% |
| Treasure Hunter | 0.4% | 51.9% | 46.8–57.0% |
| Hail of Blades | 0.3% | 50.8% | 45.3–56.4% |
| Relentless Hunter | 0.3% | 46.1% | 40.5–51.8% |
| Deep Ward | 0.1% | 49.1% | 40.1–58.2% |
| Electrocute | 0.1% | 49.0% | 39.5–58.6% |
Questions
What keystone do Shyvana Jungle players take on EUW?
Press the Attack, with Inspiration as the secondary tree, is the most played page: 65% of 94,358 games in all ranks, patch 26.21, 53.5% win rate.
What other rune page do Shyvana Jungle players use?
Conqueror with Inspiration: 12% of 94,358 games in all ranks, patch 26.21, 52.4% win rate.
Which stat shards do Shyvana Jungle players pick?
Attack speed, Adaptive force, Health scaling: 90% of 94,358 games in all ranks, patch 26.21, 53.0% win rate.















































