SivirJungle runes

Off-meta Jungle

Bot99%Jungle<1%
Win
32.2%
▼17.8 vs Jungle
LP a game
—
Not enough games
Games
59
Pick · Ban
0.00 · 1.0%
as Jungle · any role
Few games

How we measure

Sivir Jungle on EUW, patch 26.20: Lethal Tempo + Sorcery; skill order Q > W > E (each the most played of 59 games).

Low sample. 59 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 78%Set taken in 71% of games
Every rune with its win rate6 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games75%31.8%20.0–46.6%
Cut DownFew games73%32.6%20.5–47.5%
Presence of MindFew games64%29.0%17.0–44.8%
Lethal TempoFew games63%37.8%24.1–53.9%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering StormFew games61%25.0%13.8–41.1%
Absolute FocusFew games59%25.7%14.2–42.1%

Questions

What keystone do Sivir Jungle players take on EUW?

Lethal Tempo, with Sorcery as the secondary tree, is the most played page: 39% of 59 games in all ranks, patch 26.20, 26.1% win rate.

What other rune page do Sivir Jungle players use?

Fleet Footwork with Sorcery: 19% of 59 games in all ranks, patch 26.20, 18.2% win rate.

Which stat shards do Sivir Jungle players pick?

Attack speed, Adaptive force, Health scaling: 71% of 59 games in all ranks, patch 26.20, 31.0% win rate.