ViktorJungle runes

Off-meta Jungle

Mid73%Bot23%Jungle<1%
Win
43.4%
▼6.6 vs Jungle
LP a game
—
Not enough games
Games
53
Pick · Ban
0.00 · 8.2%
as Jungle · any role
Few games

How we measure

Viktor Jungle on EUW, patch 26.20: Deathfire Touch + Resolve; skill order E > Q > W (each the most played of 53 games).

Low sample. 53 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 79%Set taken in 72% of games
Every rune with its win rate6 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games75%37.5%24.2–53.0%
ScorchFew games75%37.5%24.2–53.0%
Deathfire TouchFew games72%42.1%27.9–57.8%
TranscendenceFew games64%41.2%26.4–57.8%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Shield BashFew games62%39.4%24.7–56.3%
Bone PlatingFew games60%40.6%25.5–57.7%

Questions

What keystone do Viktor Jungle players take on EUW?

Deathfire Touch, with Resolve as the secondary tree, is the most played page: 47% of 53 games in all ranks, patch 26.20, 40.0% win rate.

Which stat shards do Viktor Jungle players pick?

Attack speed, Adaptive force, Health scaling: 72% of 53 games in all ranks, patch 26.20, 39.5% win rate.