Irelia: Counter, Irelia 64.5% over 121 games.
Counter
Irelia
Irelia win rate
64.5%
▲ 15.1 pts over expected
Lane at 15
Early and late
Viktor LP a game
−2.4±4.4
Irelia: Counter, Irelia 64.5% over 121 games.
Counter
Irelia win rate
64.5%
▲ 15.1 pts over expected
−2.4±4.4
| Opponent | ||||||
|---|---|---|---|---|---|---|
| Teemo | 533 | 48.8%45%–53% | −3.0 | −569 | −18.5 | −887 |
| Malphite | 253 | 50.2%44%–56% | −1.4 | −373 | −21.5 | −166 |
| Yone | 249 | 54.6%48%–61% | +4.1 | +449 | +3.9 | +301 |
| Darius | 192 | 46.4%39%–53% | −2.5 | +208 | −3.9 | −31 |
| Garen | 191 | 49.2%42%–56% | −2.6 | +320 | −4.7 | +140 |
| Sett | 172 | 50.6%43%–58% | −1.2 | −11 | −11.8 | −171 |
| Mordekaiser | 156 | 51.9%44%–60% | +0.4 | +86 | −11.4 | +194 |
| Jax | 140 | 42.9%35%–51% | −6.4 | −247 | −13.5 | −592 |
| Nasus | 128 | 55.5%47%–64% | +4.5 | +52 | −9.0 | −47 |
| Irelia | 121 | 64.5%56%–72% | +15.1 | +1,548 | +32.2 | +1,048 |
| Gangplank | 120 | 62.5%54%–71% | +13.2 | +125 | −10.5 | −257 |
| Heimerdinger | 115 | 52.2%43%–61% | +1.4 | +8 | +0.1 | −194 |
| Renekton | 114 | 50.9%42%–60% | +0.9 | +413 | +2.7 | +266 |
| Gnar | 104 | 46.2%37%–56% | −2.2 | +140 | −2.8 | +173 |
| Volibear | 103 | 46.6%37%–56% | −3.2 | −117 | −9.6 | −432 |
| Yasuo | 103 | 40.8%32%–50% | −8.8 | +345 | +6.6 | +118 |
| Ornn | 102 | 60.8%51%–70% | +9.0 | −173 | −11.9 | −56 |
| Fiora | 98 | 48.0%38%–58% | −2.1 | −291 | −14.2 | −709 |
| Cho'Gath | 92 | 55.4%45%–65% | +5.1 | −97 | −5.4 | −70 |
| Dr. Mundo | 89 | 58.4%48%–68% | +6.8 | +147 | −3.8 | +202 |
Irelia (64.5%, 121 games), Gangplank (62.5%, 120 games) and Ornn (60.8%, 102 games) clearly beat Viktor in Top. EUW Ranked, all ranks, patch 26.20.
Irelia, with a 64.5% win rate over 121 games (95% range 55.6–72.4%) against Viktor in Top. EUW Ranked, all ranks, patch 26.20.
No opponent is clearly beaten yet. Viktor wins 59.2% of 103 games against Yasuo, its highest. EUW Ranked, all ranks, patch 26.20.
49.9% over 5,750 games (95% range 48.6–51.2%). EUW Ranked, all ranks, patch 26.20.
14 of 17 opponents with 100+ games, such as Teemo, Malphite and Yone: their win rate range includes 50%, so neither side has a clear edge.