- Win
- 40.1%
- ▼9.9 vs Jungle
- LP a game
- −1.10
- ±1.18
- Games
- 1,237
- a win +22.7 · a loss −17.4
- Pick · Ban
- 0.04 · 21.8%
- as Jungle · any role
Build
Items 9.7% of games with a core · 44.9% won
- Blade of The Ruined King
- Immortal Shieldbow
- Infinity Edge
4th
- D
50.0% won32% pick - I
53.1% won14% pick - B
71.4% won7.8% pick
5th
- G
40.0% won19% pick - B
31.6% won15% pick - D
75.0% won12% pick
44.9% won (33.8–56.6) · 69 games
Start
- Scorchclaw Pup
- Health Potion
34% · 41.2% won
Boots
- Berserker's Greaves
90% · 40.5% won
Spells
- Flash
- Smite
97% · 40.2% won
or G
S
1.1%
Skills · max
››starts Q E Q
53% · 42.8% won
or ›› 1.8%
RunesLethal Tempo + Resolve
Precision







Resolve






Runes Lethal Tempo + Resolve
or Fleet Footwork + Resolve 19%
Across ranks
Rank-sensitive
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Jungle picks
LP by rank9 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron90 games, small sample | 90 | 45.1% | +20.2 | −18.7 | −1.40rank +0.53, ±4.15, the 95% range, over 90 games |
| Bronze218 games, small sample | 218 | 38.7% | +21.2 | −17.3 | −2.30rank +2.45, ±2.63, the 95% range, over 218 games |
| Silver255 games, small sample | 255 | 42.6% | +22.8 | −16.6 | +0.40rank +2.34, ±2.52, the 95% range, over 255 games |
| Gold268 games, small sample | 268 | 38.0% | +23.1 | −17.0 | −1.50rank +2.21, ±2.47, the 95% range, over 268 games |
| Platinum172 games, small sample | 172 | 41.6% | +20.9 | −17.9 | −1.60rank +1.86, ±2.96, the 95% range, over 172 games |
| Emerald122 games, small sample | 122 | 34.7% | +22.6 | −16.6 | −2.80rank +1.45, ±3.51, the 95% range, over 122 games |
| Diamond42 games, small sample | 42 | 42.9% | +21.6 | −17.9 | −1.00rank +1.82, ±6.14, the 95% range, over 42 games |
| Master24 games, small sample | 24 | 41.7% | +47.6 | −24.9 | +5.30rank +2.17, ±15.44, the 95% range, over 24 games |
| Challenger2 games, small sample | 2 | 100.0% | +56.0 | – | +56.00rank −0.02, ±0.00, the 95% range, over 2 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch2 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.20 | 40.1%, 37% to 43%, the 95% range | 0.0% | 21.8% | −1.10, ±1.18, the 95% range, over 1,193 games | 1,237 |
| 26.19 | 41.3%, 38% to 44%, the 95% range | 0.0% | 20.7% | −0.90, ±1.20, the 95% range, over 1,112 games | 1,161 |
Questions
Is Yasuo Jungle good right now?
Grade D, off-meta: 40.1% won over 1,237 games in all ranks on EUW, patch 26.20.
How much LP does Yasuo Jungle net a game?
−1.10 LP a game (±1.18) in all ranks on EUW, patch 26.20, against a rank average of +1.99.













































