- Win
- 10.4%
- ▼39.6 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 48
- Pick · Ban
- 0.00 · 3.1%
- as Jungle · any role
Low sample. 48 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 54%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 44% of games
Every rune with its win rate6 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| ScorchFew games | 79% | 13.2% | 5.8–27.3% |
| Manaflow BandFew games | 77% | 13.5% | 5.9–28.0% |
| TranscendenceFew games | 77% | 13.5% | 5.9–28.0% |
| Summon AeryFew games | 52% | 12.0% | 4.2–30.0% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of MindFew games | 46% | 13.6% | 4.8–33.3% |
| Cut DownFew games | 46% | 13.6% | 4.8–33.3% |
Questions
What keystone do Yuumi Jungle players take on EUW?
Summon Aery, with Resolve as the secondary tree, is the most played page: 38% of 48 games in all ranks, patch 26.19, 11.1% win rate.
What other rune page do Yuumi Jungle players use?
Arcane Comet with Precision: 25% of 48 games in all ranks, patch 26.19, 16.7% win rate.
Which stat shards do Yuumi Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 44% of 48 games in all ranks, patch 26.19, 14.3% win rate.










