- Win
- 29.9%
- ▼20.2 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 67
- Pick · Ban
- 0.00 · 1.2%
- as Jungle · any role
Low sample. 67 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
PrecisionSecondary
ShardsOffense Adaptive force 82%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 75% of games
Every rune with its win rate6 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| TranscendenceFew games | 84% | 30.4% | 19.9–43.3% |
| Manaflow BandFew games | 76% | 33.3% | 22.0–47.0% |
| Arcane CometFew games | 61% | 29.3% | 17.6–44.5% |
| ScorchFew games | 52% | 28.6% | 16.3–45.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of MindFew games | 48% | 28.1% | 15.6–45.4% |
| Coup de GraceFew games | 46% | 22.6% | 11.4–39.8% |
Questions
What keystone do Ziggs Jungle players take on EUW?
Arcane Comet, with Precision as the secondary tree, is the most played page: 45% of 67 games in all ranks, patch 26.20, 30.0% win rate.
What other rune page do Ziggs Jungle players use?
First Strike with Sorcery: 18% of 67 games in all ranks, patch 26.20, 50.0% win rate.
Which stat shards do Ziggs Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 75% of 67 games in all ranks, patch 26.20, 26.0% win rate.










